Interface language is in Norwegian.
Here we see 2 different clients playing in a multiplayer match.
The Stockfish chess engine is implemented in the game as it was a criteria for the exam. Stockfish is used to analyze specific board setups inside our analyze mode.
The aesthetics were heavily inspired from online chess websites, such as Lichess.org and Chess.com
Most chess rules work and are implemented in code, with some small exceptions.
We got an A on this exam :).