tedbarnett/multiplayerXR
Using Unity 2020 (XR plug-ins, URP) and Normcore (networking, voice chat) to build multiplayer experiences in XR. Targeting the Oculus Quest.
C#
Using Unity 2020 (XR plug-ins, URP) and Normcore (networking, voice chat) to build multiplayer experiences in XR. Targeting the Oculus Quest.
C#