This is a submission for the 2014 ten.java contest.
- Theme: What random events can occur in Minecraft?
- Time: Time 3 (7/12/2014 14:00 to 7/13/2014 00:00 UTC)
- MC Version: 1.7.9 (latest Bukkit beta)
- Stream URL: None
After the plugin has been placed in the plugins folder and the configuration has been generated, you can run the command
/setup
which will allow you to change a few things.
For cake to spawn, you will need to have a fresh world or go to new chunks.
There are two types of events: Events which occur on an interval and events which occur as reactions to others.
These events will occur on the interval set in the configuration:
- Chicken Attack
- 1-6 chickens appear and begin to attack the player.
- Stalker Derpy Pig
- A pig appears.
- When the pig is killed, you get a cat.
- Derpy Zombie
- Has dirt on its head.
- Drops a set item as a "reward."
These events occur as reactions to other in-game events:
- Giant
- When lightning strikes a zombie, a giant appears.
- Cake
- Added to world generation.
- Cake spawns in world with a configurable chance.
Configuration options:
EventsPerHour
- The number of random evens that will occur each our.
- Events occur on at a set rate.
- Default: 1
DerpyZombie.DropItemStack
- Change nothing here. The in-game setup will help you with this.
- Default: 1 Apple
PercentageChanceOfCake
- The chance of cake spawning in a chunk.
- Default: 10% (10)