/stdweb

A standard library for the client-side Web

Primary LanguageRustApache License 2.0Apache-2.0

Build Status Join the chat at https://gitter.im/stdweb-rs/stdweb

A standard library for the client-side Web

Documentation

The goal of this crate is to provide Rust bindings to the Web APIs and to allow a high degree of interoperability between Rust and JavaScript.

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Patrons

This software was brought to you thanks to these wonderful people:

  • Ben Berman

Thank you!

Examples

You can directly embed JavaScript code into Rust:

let message = "Hello, 世界!";
let result = js! {
    alert( @{message} );
    return 2 + 2 * 2;
};

println!( "2 + 2 * 2 = {:?}", result );

Even closures are supported:

let print_hello = |name: String| {
    println!( "Hello, {}!", name );
};

js! {
    var print_hello = @{print_hello};
    print_hello( "Bob" );
    print_hello.drop(); // Necessary to clean up the closure on Rust's side.
}

You can also pass arbitrary structures thanks to serde:

#[derive(Serialize)]
struct Person {
    name: String,
    age: i32
}

js_serializable!( Person );

js! {
    var person = @{person};
    console.log( person.name + " is " + person.age + " years old." );
};

This crate also exposes a number of Web APIs, for example:

let button = document().query_selector( "#hide-button" ).unwrap();
button.add_event_listener( move |_: ClickEvent| {
    for anchor in document().query_selector_all( "#main a" ) {
        js!( @{anchor}.style = "display: none;"; );
    }
});

Design goals

  • Expose a full suite of Web APIs as exposed by web browsers.
  • Try to follow the original JavaScript conventions and structure as much as possible, except in cases where doing otherwise results in a clearly superior design.
  • Be a building block from which higher level frameworks and libraries can be built.
  • Make it convenient and easy to embed JavaScript code directly into Rust and to marshal data between the two.
  • Integrate with the wider Rust ecosystem, e.g. support marshaling of structs which implement serde's Serializable.
  • Put Rust in the driver's seat where a non-trivial Web application can be written without touching JavaScript at all.
  • Allow Rust to take part in the upcoming WebAssembly (re)volution.
  • Make it possible to trivially create standalone libraries which are easily callable from JavaScript.

Getting started

Take a look at some of the examples:

  • examples/minimal - a totally minimal example which calls alert
  • examples/todomvc - a naively implemented TodoMVC application; shows how to call into the DOM
  • examples/hasher - shows how to export Rust functions to JavaScript and how to call them from the browser or Nodejs
  • pinky-web - an NES emulator; you can play with the precompiled version here

Running the examples

  1. Install cargo-web:

    $ cargo install -f cargo-web
    
  2. Go into examples/todomvc and start the example using one of these commands:

    • Compile to WebAssembly using Rust's native WebAssembly backend (requires Rust nightly!):

      $ cargo web start --target=wasm32-unknown-unknown
      
    • Compile to asm.js using Emscripten:

      $ cargo web start --target=asmjs-unknown-emscripten
      
    • Compile to WebAssembly using Emscripten:

      $ cargo web start --target=wasm32-unknown-emscripten
      
  3. Visit http://localhost:8000 with your browser.

For the *-emscripten targets cargo-web is not necessary, however the native wasm32-unknown-unknown which doesn't need Emscripten requires cargo-web to work!

Exposing Rust functions to JavaScript

WARNING: This is only supported for Rust's native wasm32-unknown-unknown target and requires Rust nightly!

(Note: this is based on the examples/hasher example)

With the stdweb crate you can easily expose a Rust function to JavaScript like this:

#[macro_use]
extern crate stdweb;
extern crate sha1;

use sha1::Sha1;

fn hash( string: String ) -> String {
    let mut hasher = Sha1::new();
    hasher.update( string.as_bytes() );
    hasher.digest().to_string()
}

fn main() {
    stdweb::initialize();

    js! {
        Module.exports.sha1 = @{hash};
    }
}

If you compile this code with cargo-web build --target=wasm32-unknown-unknown you'll get two files:

  • target/wasm32-unknown-unknown/release/hasher.js
  • target/wasm32-unknown-unknown/release/hasher.wasm

You can copy them into your JavaScript project and load like any other JavaScript file:

<script src="hasher.js"></script>

After it's loaded you can access Rust.hasher, which is a Promise which will resolve once the WebAssembly module is loaded. Inside that promise you'll find the contents of Module.exports which we've set from our Rust code, which includes our exported function which you can now call:

<script>
    Rust.hasher.then( function( hasher ) {
        const string = "fiddlesticks";
        const hash = hasher.sha1( string );

        console.log( "Hash of " + string + " is '" + hash + "'" );
    });
</script>

You can also use the very same hasher.js from Nodejs:

const hasher = require( "hasher.js" );

const string = "fiddlesticks";
const hash = hasher.sha1( string );

console.log( "Hash of " + string + " is '" + hash + "'" );

For the Nodejs environment the WebAssembly is compiled synchronously.

Parcel plugin

There is also an experimental Parcel plugin here.

Changelog

  • 0.4

    • (breaking change) Removed Array and Object variants from Value; these are now treated as References
    • (breaking change) Removed:
      • InputElement::set_kind
      • InputElement::files
    • (breaking change) Renamed:
      • KeydownEvent -> KeyDownEvent
      • KeyupEvent -> KeyUpEvent
      • KeypressEvent -> KeyPressEvent
      • ReadyState -> FileReaderReadyState
      • InputElement::value -> InputElement::raw_value
      • InputElement::set_value -> InputElement::set_raw_value
    • (breaking change) ArrayBuffer::new now takes an u64 argument
    • (breaking change) InputElement::set_raw_value now takes &str instead of Into< Value >
    • (breaking change) Changed return types:
      • INode::remove_child now returns Node in the Ok case
      • The following now return an u64:
        • ArrayBuffer::len
      • The following now return an i32 instead of f64:
        • IMouseEvent::client_x
        • IMouseEvent::client_y
        • IMouseEvent::movement_x
        • IMouseEvent::movement_y
        • IMouseEvent::screen_x
        • IMouseEvent::screen_y
      • The following now return a Result:
        • INode::insert_before
        • INode::replace_child
        • INode::clone_node
        • StringMap::insert
        • TokenList::add
        • TokenList::remove
        • Document::create_element
        • IEventTarget::dispatch_event
        • FileReader::read_as_text
        • FileReader::read_as_array_buffer
        • FileReader::read_as_text
        • History::replace_state
        • History::go
        • History::back
        • History::forward
        • Location::href
        • Location::hash
        • CanvasElement::to_data_url
        • CanvasElement::to_blob
        • ArrayBuffer::new
      • INode::base_uri now returns a String instead of Option< String >
      • InputElement::raw_value now returns a String instead of Value
    • (breaking change) INode::inner_text was moved to IHtmlElement::inner_text
    • (breaking change) Document::query_selector and Document::query_selector_all were moved to IParentNode
    • (breaking change) IElement::query_selector and IElement::query_selector_all were moved to IParentNode
    • (breaking change) A blanket impl for converting between arbitrary reference-like objects using TryFrom/TryInto has been removed
    • When building using a recent cargo-web it's not necessary to call stdweb::initialize nor stdweb::event_loop anymore
    • Support for cdylib crates on wasm32-unknown-unknown
    • New bindings:
      • XmlHttpRequest
      • WebSocket
      • MutationObserver
      • History
      • TextAreaElement
      • CanvasElement
    • New event types:
      • MouseDownEvent
      • MouseUpEvent
      • MouseMoveEvent
      • PopStateEvent
      • ResizeEvent
      • ReadyStateChange
      • SocketCloseEvent
      • SocketErrorEvent
      • SocketOpenEvent
      • SocketMessageEvent
    • Initial support for the Canvas APIs
    • New traits: ReferenceType and InstanceOf
    • Add #[derive(ReferenceType)] in stdweb-derive crate; it's now possible to define custom API bindings outside of stdweb
    • Add #[js_export] procedural attribute (wasm32-unknown-unknown only)
    • Add DomException and subtypes for passing around JavaScript exceptions
    • IElement now inherits from INode
    • Every interface now inherits from ReferenceType
  • 0.3

    • (breaking change) Deleted ErrorEvent methods
    • (breaking change) Renamed:
      • LoadEvent -> ResourceLoadEvent
      • AbortEvent -> ResourceAbortEvent
      • ErrorEvent -> ResourceErrorEvent
    • Add UnsafeTypedArray for zero cost slice passing to js!
    • Add Once for passing FnOnce closures to js!

License

Licensed under either of

at your option.

Snippets of documentation which come from Mozilla Developer Network are covered under the CC-BY-SA, version 2.5 or later.

Contributing

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.

You can run stdweb's tests with cargo web test --features web_test, which will run them under headless Chromium.