Issues
- 2
OpenGL/WebGl std140 support?
#13 opened by Nazariglez - 3
Vector of Structs support
#79 opened by davids91 - 3
- 1
Implement `ShaderType` for `u64` and `i64`
#74 opened by Phil-hacker - 1
- 6
- 4
Wrong min_size() for struct
#64 opened by JMS55 - 4
- 2
- 2
Implement `ShaderType` for packed types
#57 opened by daxpedda - 3
- 1
- 1
Consider adding `bitflags` helpers
#9 opened by teoxoy - 5
Vertex buffers
#1 opened by daxpedda - 1
Array stride in uniform address space
#43 opened by Andrewp2 - 3
- 1
Stride of [f32; 4] fields in struct
#40 opened by AndrewBrownK - 1
- 2
- 3
Derived ShaderType rust-analyzer error
#34 opened by paulkre - 1
New release
#33 opened by luiswirth - 0
Provide a way to lay out structs with fields that are unknowable at compile time
#24 opened by teoxoy - 10
- 0
- 0
Support variable-sized arrays in uniform buffers via `arrayvec::ArrayVec`/`tinyvec::ArrayVec`
#10 opened by teoxoy - 1
Switch to `coverage_nightly` ?
#18 opened by emarcotte - 2
How can you pad array of structures properly?
#20 opened by kaphula - 0
- 0
Update `glam` to 0.21
#4 opened by CGMossa