Flutter Beacon
Flutter plugin to work with iBeacons.
An hybrid iBeacon scanner SDK for Flutter plugin. Supports Android API 18+ and iOS 8+.
Features:
- Automatic permission management
- Ranging iBeacons
- Monitoring iBeacons
Installation
Add to pubspec.yaml:
dependencies:
flutter_beacon: latest
Setup specific for Android
Nothing.
Setup specific for iOS
In order to use beacons related features, apps are required to ask the location permission. It's a two step process:
- Declare the permission the app requires in configuration files
- Request the permission to the user when app is running (the plugin can handle this automatically)
The needed permissions in iOS is when in use
.
For more details about what you can do with each permission, see:
https://developer.apple.com/documentation/corelocation/choosing_the_authorization_level_for_location_services
Permission must be declared in ios/Runner/Info.plist
:
<dict>
<!-- When in use -->
<key>NSLocationWhenInUseUsageDescription</key>
<string>Reason why app needs location</string>
<!-- Always -->
<!-- for iOS 11 + -->
<key>NSLocationAlwaysAndWhenInUseUsageDescription</key>
<string>Reason why app needs location</string>
<!-- for iOS 9/10 -->
<key>NSLocationAlwaysUsageDescription</key>
<string>Reason why app needs location</string>
<!-- Bluetooth Privacy -->
<!-- for iOS 13 + -->
<key>NSBluetoothAlwaysUsageDescription</key>
<string>Reason why app needs bluetooth</string>
</dict>
How-to
Ranging APIs are designed as reactive streams.
- The first subscription to the stream will start the ranging
Initializing Library
try {
// if you want to manage manual checking about the required permissions
await flutterBeacon.initializeScanning;
// or if you want to include automatic checking permission
await flutterBeacon.initializeAndCheckScanning;
} on PlatformException catch(e) {
// library failed to initialize, check code and message
}
Ranging beacons
final regions = <Region>[];
if (Platform.isIOS) {
// iOS platform, at least set identifier and proximityUUID for region scanning
regions.add(Region(
identifier: 'Apple Airlocate',
proximityUUID: 'E2C56DB5-DFFB-48D2-B060-D0F5A71096E0'));
} else {
// android platform, it can ranging out of beacon that filter all of Proximity UUID
regions.add(Region(identifier: 'com.beacon'));
}
// to start ranging beacons
_streamRanging = flutterBeacon.ranging(regions).listen((RangingResult result) {
// result contains a region and list of beacons found
// list can be empty if no matching beacons were found in range
});
// to stop ranging beacons
_streamRanging.cancel();
Monitoring beacons
final regions = <Region>[];
if (Platform.isIOS) {
// iOS platform, at least set identifier and proximityUUID for region scanning
regions.add(Region(
identifier: 'Apple Airlocate',
proximityUUID: 'E2C56DB5-DFFB-48D2-B060-D0F5A71096E0'));
} else {
// Android platform, it can ranging out of beacon that filter all of Proximity UUID
regions.add(Region(identifier: 'com.beacon'));
}
// to start monitoring beacons
_streamMonitoring = flutterBeacon.monitoring(regions).listen((MonitoringResult result) {
// result contains a region, event type and event state
});
// to stop monitoring beacons
_streamMonitoring.cancel();
Under the hood
- iOS uses native Framework CoreLocation
- Android uses the Android-Beacon-Library (Apache License 2.0)
Author
Flutter Beacon plugin is developed by Eyro Labs. You can contact me at maulana@cubeacon.com.