- See working demo here
- Click
Show Live
above to see your code changes - You will write your code in
public/client.js
- You can ignore all the other files :)
Step 1: Create pet_info
object
Create an object with keys "name", "weight", "happiness" and set initial values. Set this equal to variable "pet_info"
Step 2: Add behavior to buttons When your pet receives treat, add to its happiness and weight. When your pet exercises, reduce it's happiness and weight. When your pet plays, add to its happiness and reduce its weight
Step 3: Fix key bug Make sure weight can't go below zero (use conditional)
More challenges
- Add a new action (button, key in object, in HTML)
- Add alerts after each button press with a comment from your pet
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