/Pixills.NShade

D3D11 play around

Primary LanguageC++BSD 3-Clause "New" or "Revised" LicenseBSD-3-Clause

Pixills.NShade

D3D11 play around

Supported Platforms

Windows 7 x64 (with KB 2670838) Windows 8.0 x64 Windows 8.1 x64

Windows RT

Windows Phone 8.0 Windows Phone 8.1

Dependencies

Windows SDK

On Windows 7 with KB 2670838 (%PROGRAMFILES(x86)%\Windows Kits\8.0)

On Windows 8.0 (%PROGRAMFILES(x86)%\Windows Kits\8.0)

On Windows 8.1 (%PROGRAMFILES(x86)%\Windows Kits\8.1)

Autodesk FBX SDK 2015.1 VS2012

Autodesk FBX SDK 2015.1 VS2013

Don't forget to set your PATH in Configuration Properties -> Debugging

to

PATH=$PATH;$(ProgramW6432)\Autodesk\FBX\FBX SDK\2015.1\lib\vs2013\<platform>\<target>\

Development Tools

For development, platform toolset v120 (Visual Studio 2013) is required

Visual Studio Community 2013 should work too. It is available for free here

Coordinates

Here the left-hand right-hand cartesian cooradinate system is used

Other Helpful Tools

NGenerator (Paul Stovells)

Dependency Walker (Steve P. Millers)

Acknowledgements

The code base is largely derived from www.rastertek.com