Follow the Collisions layers steps first before importing package! This project can be downloaded from The releases page or by downloading the source, and extracting the zip into your project.
- Install VRCSDK 3
- Install Udon Sharp
- Import the package OR unzip the Source Code into your project into it's own folder.
There are some objects that need to be set to only collide on a seperate layer. This is very important!
Recommended steps:
- Edit > Project Settings > Tags and Layers
- Set User Layer 23 to:
ht8b
- Edit > Project Settings > Physics
- In the collision matrix deselect all apart from itself for the new layer as so:
The project includes some small scripts to change / toggle stuff between quest/pc versions
It has to be manually changed
On the top of the prefab there is one:
And in the scene __MAIN__
also has one of these scripts
- This project is currently not designed / tested with more than one instance of a table in a world and is currently unsupported