-- Gui to Lua -- Version: 3.2
-- Instances:
local ScreenGui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local UICorner = Instance.new("UICorner") local on = Instance.new("TextLabel") local they = Instance.new("TextLabel") local en = Instance.new("TextLabel")
--Properties:
ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
Frame.Parent = ScreenGui Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Frame.Position = UDim2.new(0.0104166707, 0, 0.905277431, 0) Frame.Size = UDim2.new(0.130729169, 0, 0.06901218, 0)
UICorner.Parent = Frame
on.Name = "on" on.Parent = Frame on.BackgroundColor3 = Color3.fromRGB(255, 255, 255) on.BackgroundTransparency = 1.000 on.Size = UDim2.new(0, 146, 0, 21) on.Font = Enum.Font.PermanentMarker on.Text = "On a board: true" on.TextColor3 = Color3.fromRGB(0, 0, 0) on.TextScaled = true on.TextSize = 14.000 on.TextWrapped = true on.TextXAlignment = Enum.TextXAlignment.Left
they.Name = "they" they.Parent = Frame they.BackgroundColor3 = Color3.fromRGB(255, 255, 255) they.BackgroundTransparency = 1.000 they.Position = UDim2.new(0, 0, 0.294117659, 0) they.Size = UDim2.new(0, 146, 0, 21) they.Font = Enum.Font.PermanentMarker they.Text = "Other side accepted: true" they.TextColor3 = Color3.fromRGB(0, 0, 0) they.TextScaled = true they.TextSize = 14.000 they.TextWrapped = true they.TextXAlignment = Enum.TextXAlignment.Left
en.Name = "en" en.Parent = Frame en.BackgroundColor3 = Color3.fromRGB(255, 255, 255) en.BackgroundTransparency = 1.000 en.Position = UDim2.new(0, 0, 0.588235319, 0) en.Size = UDim2.new(0, 212, 0, 21) en.Font = Enum.Font.PermanentMarker en.Text = "Scam is enabled: false (G to enable)" en.TextColor3 = Color3.fromRGB(0, 0, 0) en.TextScaled = true en.TextSize = 14.000 en.TextWrapped = true en.TextXAlignment = Enum.TextXAlignment.Left
--nav
local thatGui = ScreenGui
local Board = Instance.new("ObjectValue", thatGui.Frame)
local YourSide = Instance.new("ObjectValue", Board)
local TheirSide = Instance.new("ObjectValue", Board)
local onV = Instance.new("BoolValue", thatGui.Frame)
local enV = Instance.new("BoolValue", thatGui.Frame)
local theyV = Instance.new("BoolValue", thatGui.Frame)
Board.Name = "Board"
YourSide.Name = "YourSide"
TheirSide.Name = "TheirSide"
onV.Name = "onV"
enV.Name = "enV"
theyV.Name = "theyV"
onV.Value = true
theyV.Value = true
game:GetService("UserInputService").InputBegan:Connect(function(key, gameprocessed) if key.KeyCode == Enum.KeyCode.F and not gameprocessed then ScreenGui:Destroy()
script:Destroy()
end
end)
-- Scripts:
local function VRZN_fake_script() -- on.LocalScript local script = Instance.new("LocalScript", on)
while true do
wait()
--local success, err = pcall(function()
if script.Parent.Parent.onV.Value then
script.Parent.Text = "On a board: " .. "true"
else
script.Parent.Text = "On a board: " .. "false"
end
--end)
--print(success, err)
end
end coroutine.wrap(VRZN_fake_script)() local function LWAIXV_fake_script() -- they.LocalScript local script = Instance.new("LocalScript", they)
while true do
wait()
--local success, err = pcall(function()
if script.Parent.Parent.theyV.Value then
script.Parent.Text = "Other side accepted: " .. "true"
else
script.Parent.Text = "Other side accepted: " .. "false"
end
--end)
--print(success, err)
end
end coroutine.wrap(LWAIXV_fake_script)() local function TWYJPK_fake_script() -- en.LocalScript local script = Instance.new("LocalScript", en)
while true do
wait()
--local success, err = pcall(function()
if script.Parent.Parent.enV.Value then
script.Parent.Text = "Scam is enabled: " .. "true" .. " (G to enable)"
else
script.Parent.Text = "Scam is enabled: " .. "false" .. " (G to enable)"
end
--end)
--print(success, err)
end
end coroutine.wrap(TWYJPK_fake_script)() local function UWUJSYO_fake_script() -- Frame.LocalScript local script = Instance.new("LocalScript", Frame)
local UIS = game:GetService("UserInputService")
UIS.InputBegan:Connect(
function(key, gameprocessed)
if key.KeyCode == Enum.KeyCode.G and not gameprocessed then
script.Parent.enV.Value = not script.Parent.enV.Value
end
end
)
end coroutine.wrap(UWUJSYO_fake_script)() local function PVEOOI_fake_script() -- Frame.LocalScript local script = Instance.new("LocalScript", Frame)
local player = game.Players.LocalPlayer
while true do
wait()
local success, err =
pcall(
function()
local yes = false
for i, v in pairs(workspace.Boards:GetChildren()) do
--print(type(v.Player1.Value), type(v.Player2.Value))
if v:FindFirstChild("Player1") then
if v.Player1.Value == player or v.Player2.Value == player then
script.Parent.Board.Value = v
local your =
v.Player1.Value == player and v.Player1Action or
v.Player2.Value == player and v.Player2Action or
nil
local their =
v.Player1.Value ~= player and v.Player1Action or
v.Player2.Value ~= player and v.Player2Action
script.Parent.Board.YourSide.Value = your
script.Parent.Board.TheirSide.Value = their
script.Parent.onV.Value = true
yes = true
break
end
end
if not yes then
script.Parent.Board.Value = nil
script.Parent.Board.YourSide.Value = nil
script.Parent.Board.TheirSide.Value = nil
script.Parent.onV.Value = false
end
end
end
)
--print(success, err)
end
end coroutine.wrap(PVEOOI_fake_script)() local function LBYI_fake_script() -- Frame.LocalScript local script = Instance.new("LocalScript", Frame)
while true do
wait()
if script.Parent.Board.TheirSide.Value then
--print(script.Parent.Board.YourSide.Value.Value, script.Parent.Board.TheirSide.Value.Value)
if script.Parent.Board.TheirSide.Value.Value == "Done" then
--print("tV")
script.Parent.theyV.Value = true
else
--print("f")
script.Parent.theyV.Value = false
end
else
--print("f1")
script.Parent.theyV.Value = false
end
end
end coroutine.wrap(LBYI_fake_script)() local function LFULR_fake_script() -- Frame.LocalScript local script = Instance.new("LocalScript", Frame)
while true do
wait()
local success, err =
pcall(
function()
print(script.Parent.onV.Value, script.Parent.enV.Value, script.Parent.theyV.Value)
if script.Parent.onV.Value and script.Parent.enV.Value and script.Parent.theyV.Value then
print(123)
local yourSide
local controlNot
local helMag = math.huge
local bbb
for i, v in pairs(script.Parent.Board.Value:GetChildren()) do
if v.Name == "Controls" then
local mag =
(v.Done.Pad.Position -
TheirSide.Value.Parent[TheirSide.Value.Name:gsub("Action", "")].Value.Character.HumanoidRootPart.Position).Magnitude
if helMag == math.huge then
helMag = mag
bbb = v
elseif mag < helMag then
yourSide = bbb
else
yourSide = v
end
end
end
local toTp = yourSide.Done.Pad.CFrame
local char = game.Players.LocalPlayer.Character or game.Players.LocalPlayer.CharacterAdded:Wait()
char.HumanoidRootPart.CFrame = toTp + Vector3.new(0, 4, 0)
local hedermouth = false
local function bsf()
local n = false
for i, v2 in pairs(workspace.Dropped:GetChildren()) do
if
v2.Owner.Value == game.Players.LocalPlayer or
v2.Owner.Value == game.Players.LocalPlayer.Character
--print("take")
then
print("take")
for is, vs in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if vs:IsA("MeshPart") or vs:IsA("BasePart") and v then
print("1n1", v2, vs)
firetouchinterest(vs, v2.Handle, 1)
firetouchinterest(vs, v2.Handle, 0)
--char.HumanoidRootPart.CFrame = v2.Handle.CFrame
n = true
print(2)
break
end
end
print(3)
end
end
if n then
wait()
bsf()
end
end
bsf()
local p = false
spawn(function()
repeat
game:GetService("ReplicatedStorage").RemoteEvents.Jumped:FireServer()
print("jmjump")
wait()
until p
end)
wait(3)
p = true
char.HumanoidRootPart.CFrame = script.Parent.Board.Value.MAIN.CFrame + Vector3.new(0, 4, 0)
script.Parent.enV.Value = false
end
end)
print(success, err)
end
end coroutine.wrap(LFULR_fake_script)()