thatname's Stars
skaarj1989/FrameGraph
Renderer agnostic frame graph library
skaarj1989/FrameGraph-Example
OpenGL Renderer w/ FrameGraph
GPUOpen-Drivers/AMDVLK
AMD Open Source Driver For Vulkan
andrejnau/FlyCube
Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.
BobbyAnguelov/Esoterica
Esoterica Engine
redorav/public_source_engines
Game Engines with Source: Learning from the best
jankrassnigg/Kraut
Kraut is a program to procedurally generate plants, especially trees.
owensgroup/UnifiedShaderSpecialization
Source code supporting the High Performance Graphics 2022 paper: Supporting Unified Shader Specialization by Co-opting C++ Features
dangmoody/HLML
Auto-generated maths library for C and C++ based on HLSL/Cg
turanszkij/WickedEngine
3D engine with modern graphics
GaijinEntertainment/DagorEngine
Dagor Engine and Tools source code from Gaijin Games KFT
GaijinEntertainment/daScript
daslang - high-performance statically strong typed scripting language
greg7mdp/parallel-hashmap
A family of header-only, very fast and memory-friendly hashmap and btree containers.
nfrechette/rtm
Realtime Math
fmtlib/fmt
A modern formatting library
GreenLightning/gpu-font-rendering
GPU font rendering from vector outlines demonstration
jrouwe/JoltPhysics
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
dreamgaussian/dreamgaussian
[ICLR 2024 Oral] Generative Gaussian Splatting for Efficient 3D Content Creation
JonathanCRH/Undiscovered_Worlds
Procedural map creator
mxgmn/TextureSynthesis
Texture synthesis from examples
mxgmn/MarkovJunior
Probabilistic language based on pattern matching and constraint propagation, 153 examples
math-fehr/fast-wfc
An implementation of Wave Function Collapse with a focus on performance.
mxgmn/WaveFunctionCollapse
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
yyeboah/Awesome-Text-to-3D
A growing curation of Text-to-3D, Diffusion-to-3D works.
tomguluson92/cloth2tex
cloth2tex, 3D textured virtual Try-On, 3DV 2024
liuzhengzhe/EXIM
SIGGRAPH Asia 2023 & TOG
dluvizon/scene-aware-3d-multi-human
Source code of the paper Scene-Aware 3D Multi-Human Motion Capture, EUROGRAPHICS 2023
TingtingLiao/TADA
[3DV 2024] Official Repository for "TADA! Text to Animatable Digital Avatars".
FrozenBurning/SceneDreamer
[TPAMI 2023] SceneDreamer: Unbounded 3D Scene Generation from 2D Image Collections
rAzoR8/SpvGenTwo
SpvGenTwo is a SPIR-V building and parsing library written in plain C++17 without any dependencies. No STL or other 3rd-Party library needed.