A project created during the completion of the Unity Certified User: Programmer certification to learn an introduction to C# programming and the Unity Editor.
- Computing Fundamentals and Concepts
- Unity IDE WIndows, GameObjects, and Components
- How to use Prefabs
- Variables and Methods
- Access Modifiers and Method Calling
This project uses the following assets from the Unity Asset Store:
- 3D Bunny Ball | Certification Courseware by Unity Technologies. Licensed under the Standard Unity Asset Store EULA, which allows redistribution.