RoboSats is a simple and private way to exchange bitcoin for national currencies. Robosats simplifies the peer-to-peer user experience and uses lightning hold invoices to minimize custody and trust requirements. The deterministically generated avatars help users stick to best privacy practices.
- TOR URL: RoboDexarjwtfryec556cjdz3dfa7u47saek6lkftnkgshvgg2kcumqd.onion ( Open with Tor Browser)
- Clearnet URL: dex.robosats.com (not recommended!)
Always use Tor Browser and .onion for best privacy. The Clearnet URL redirects to a third party Tor2web service. Your privacy cannot be guaranteed to be respected. Use clearnet only to check around the app, never use for trading!
You can use Testnet Bitcoin by going to the Settings page and switching to Testnet
ROBOSATS_EN_small.mp4
Alice wants to buy satoshis privately:
- Alice generates an avatar (AdequateAlice01) using her private random token.
- Alice stores safely the token in case she needs to recover AdequateAlice01 in the future.
- Alice makes a new order and locks a small hold invoice to publish it (maker bond).
- Bob wants to sell satoshis, sees Alice's order in the book and takes it.
- Bob scans a small hold invoice as his taker bond. The contract is final.
- Bob posts the traded satoshis with a hold invoice. While Alice submits her payout invoice.
- On a private chat, Bob tells Alice how to send him fiat.
- Alice pays Bob, then they confirm the fiat has been sent and received.
- Bob's trade hold invoice is charged and the satoshis are sent to Alice.
- Bob and Alice's bonds return automatically, since they complied with the rules.
- The bonds would be charged (lost) in case of unilateral cancellation or cheating (lost dispute).
Check out our Contribution Guide to find how you can make RoboSats great.
Check out the Developer Rewards Panel for tasks paid in Sats.
The concept of a simple custody-minimized lightning exchange with hold invoices is inspired in P2PLNBOT by @grunch
The Robotic Satoshis Open Source Project is released under the terms of the AGPL3.0 license. See LICENSE for more details.