Copernicus is a dynamic 3D environment capturing player gestures for an educational game providing intuitive understanding of gravity and projectile motion on different planets.
Copernicus was created to supplement the physics curriculum at schools in Newport-Mesa USD. The goal was to provide students with a fun way to learn core kinematics concepts in an environment they identify with.
Find us at https://www.thecopernicusgame.com
Copernicus includes a testing suite directed primarily at its complex game logic and 3D scene.
David Vorona: https://github.com/davidvorona
Scott Miller: https://github.com/ScottMillerWesCoas
Yandri Sanchez: https://github.com/crosky1291