/Z5

Primary LanguageC++MIT LicenseMIT

Z5

A 2.5D Voxel game engine with 4 degrees of freedom, with support for realistic universe-scale distances without loss of precision. It includes 2-body orbit simulations, with a 1 to 1 scale version of the solar system (with disc shaped celestial bodies)

game image

DEMO VIDEO

Is currently able to compile to x86-64 targets on Linux and Windows. Also compiles to Nintendo Switch homebrew and Emscripten. To try it just clone the repo and compile the makefile for your target (use emmake for em.mk, and compile on Windows using Visual Studio / MSVC) For a demo just visit z5.ledgedash.com, but emscripten builds are experimental, ymmv.

Special Thanks to: