Pinned Repositories
Audio-Queue
Object-pooling for Audio Sources
FloatingStates
Scene independent and flexible state machines.
HealthSystem
A simple event-based health system.
QualitySettings
Tools for facilitating in-depth quality settings on any render pipeline.
Mine-In-Unity
Minecraft in Unity3D!
battlenetwork
A Megaman Battle Network project that I worked on occasionally. Made from scratch with SFML and Thor in C++.
A7XAlan.github.io
Mine-In-Unity
Minecraft in Unity3D!
theWildSushii.github.io
tWS website
theWildSushii's Repositories
theWildSushii/Mine-In-Unity
Minecraft in Unity3D!
theWildSushii/A7XAlan.github.io
theWildSushii/theWildSushii.github.io
tWS website