/3D-Engine

A 3D perspective engine in Love2D

Primary LanguageLua

3D Wireframe Engine in Love2D

A little engine I made for fun to learn about perspective calculations. I thought it would be a fun little challenge making a 3D program with a game engine which only supports 2D. Nothing in here is optimized and I am taking the lazy route for most of the work. It works, though.

Right now, I have hard-coded the coordinates of a regular dodecahedron. If you want a version that supports loading 3D models, check out the model-parser branch in this repository! It's a work in progress.

Controls

The control scheme is the following, including some debug-ish commands.

Key Action
WASD Move in the 2D plane
Space Move upwards
Left control Move downwards
Arrow keys Rotate camera
1 Toggle rendering 2D projection
2 Toggle rendering edges
3 Toggle rendering vertices
4 Toggle vertex numbering (only if vertices are being rendered)

Running the Program

Open main.lua with Love2D. I am using version 0.10.2, so to be safe you should use that verion.