Name pending... someone help us come up with a better one :)
OnlyOneShooter is a top down shooter where you fight only a single enemy - multiple times. This game is developed by Kyle Reese and Terry Hearst as a warmup game for us to get more comfortable developing games for game jams. It uses the amazing Love2D game framework.
The only dependency of this project is Love2D version 11.3. Other versions might work, but 11.3 is the most recent version as of writing and it's the version we used to develop this game.
To run the game, either clone the repository using Git, or download the sources as a zip file from GitHub and extract it. In a command line, cd
into the sources directory and run the command love .
(assuming Love2D is on your PATH
).
All in one commands:
git clone https://github.com/thearst3rd/OnlyOneShooter
cd OnlyOneShooter
love .
On Windows, you can also drag the sources folder onto love.exe
or a shortcut of love.exe
, and that will work as well.
Our game is licensed under the MIT License, so feel free to use our code in your project with a compatible license.
Any sound not listed here is an original sound created by us. All of our original sounds are licensed under CC0 which means you can use them freely, even without attribution. Go nuts!
Sound | Author | License | Notes |
---|---|---|---|
teleport.wav |
Freedoom authors | BSD License | File dstelept.wav |
bulletBounce.wav |
The Motion Monkey | CC0 | File Siren1Link.wav |
bulletFireworkPopping.wav |
The Motion Monkey | CC0 | File Explosion8.wav |
bulletFiringFriendly.wav |
The Motion Monkey | CC0 | File Swipe1.wav |
bulletFiringOpponentBouncy.wav |
The Motion Monkey | CC0 | File SciFiGun15.wav |
bulletFiringOpponentFirework.wav |
The Motion Monkey | CC0 | File Beep3.wav |
bulletFiringOpponentLarge.wav |
The Motion Monkey | CC0 | File Explosion10.wav |
bulletFiringOpponentPortal.wav |
The Motion Monkey | CC0 | File SciFiGun10.wav |
bulletFiringOpponent.wav |
The Motion Monkey | CC0 | File SciFiGun5.wav |
ineffectiveOpponentDamage.wav |
The Motion Monkey | CC0 | File Impact10.wav |
opponentDamage.wav |
The Motion Monkey | CC0 | File Swipe13.wav |
playerDamage.wav |
The Motion Monkey | CC0 | File Impact7.wav |
portalOpening.wav |
The Motion Monkey | CC0 | File SciFiGun1.wav |
duckHit.wav |
crazyduckman | CC BY 3.0 | Sound a quack.wav . Trimmed with Audacity |
duckDeath.wav |
crazyduckman | CC BY 3.0 | Sound shocked duck.wav . Edited with Audacity |
opponentSpawn.wav |
The Motion Monkey | CC0 | File Swipe4.wav , heavily modified with Audacity |
Library | License | Notes |
---|---|---|
LIP - Lua INI Parser | MIT License | Tweaked to use love.filesystem rather than lua's io library |