f2bgl README Release version: 0.2.3 ------------------------------------------------------------------------------- About: ------ f2bgl is a re-implementation of the engine used in the game Fade To Black made by Delphine Software and released in 1995. Running: -------- You will need the original files of the PC release or PC demo. By default, the program will try to load the game data files from the current directory. The expected directory structure is : DELPHINE.INI TRIGO.DAT - optional DATA/ DATA/DRIVERS/ DATA/SOUND/ INSTDATA/ - optional TEXT/ - not present with demo version VOICE/ - not present with demo version Defaults can be changed using command line switches : Usage: f2b [OPTIONS]... --datapath=PATH Path to data files (default '.') --language=EN|FR|GR|SP|IT Language files to use (default 'EN') --playdemo Use inputs from .DEM files --level=NUM Start at level NUM --voice=EN|FR|GR Voice files (default 'EN') --subtitles Display cutscene subtitles --savepath=PATH Path to save files (default '.') --fullscreen Fullscreen display (stretched) --fullscreen-ar Fullscreen display (4:3 aspect ratio) --soundfont=FILE SoundFont (.sf2) file for music --fog Enable fog rendering --texturefilter=FILTER Texture filter (default 'linear') --texturescaler=NAME Texture scaler (default 'scale2x') --mouse Enable mouse controls In-game hotkeys : Arrow Keys move Conrad Alt / V toggle gun mode Shift walk Ctrl / B shoot Enter reload gun Space activate Tab skip cutscene Escape save/load menu I inventory menu J jump U use 1 .. 5 use item # S save game state L load game state + and - change game state slot Credits: -------- Delphine Software for creating the game. Contact: -------- Gregory Montoir, cyx@users.sourceforge.net