/openLUD-OBI

OpenLUD's Bytecode Intermediate

Primary LanguageD

contains the openLUD Open Binary Interface (OBI) files

    these are directly interfaced and ran natively, but are compiled into bytecode.
    do note that this is NOT a programming language, nor is it a compiler. this
    handles direct native execution of OBI files.

    see the provided diagram for more details

tips:
    - make sure you are running the latest version of openLUD
    - when processing high amounts of data (larger than 256 bytes), it is good
    to utilize more than 1 register. the maximum amount of physical data OpenLUD
    can hold is 256^2 (or 65536 real bytes).

your first openLUD file:

    To make an OpenLUD program, without a compiler, you will need to use the D
    API instead.