Pinned Repositories
Destructibles
Demo showcasing destructible walls in Unity.
mapRenamer
udim to uv and back renamer
MoreGizmos
extra gizmos for unity
quake2outlines
quake 2 engine mod that adds outlines to geometry
rimworld_rhodesianridgebacks
mod that adds ridgies to rimworld
ShackJam2019
unity-ecs-navmesh
A demo implementation of Unity Entity Component System with NavMesh
thelebaron's Repositories
thelebaron/Destructibles
Demo showcasing destructible walls in Unity.
thelebaron/unity-ecs-navmesh
A demo implementation of Unity Entity Component System with NavMesh
thelebaron/MoreGizmos
extra gizmos for unity
thelebaron/rigged_mesh_culling
thelebaron/stupidunitystuff
embarassing notes
thelebaron/UBSPMapTools
Fork - BSP map tools for Unity game engine.
thelebaron/quake2outlines
quake 2 engine mod that adds outlines to geometry
thelebaron/rimworld_rhodesianridgebacks
mod that adds ridgies to rimworld
thelebaron/ShackJam2019
thelebaron/AquilaMarlin
thelebaron/bendfoldjam
thelebaron/Bug_Entities_BakingSystem_Instantiate
thelebaron/Bug_TeamCityUnityBuildPlatform
thelebaron/BugUnityPhysicsJointBodyFrame
Unity Physics Joint BodyFrame Position prefab discrepancy
thelebaron/com.junk.terrains
thelebaron/DOTS_PrefabJointDataDiscrepancy
thelebaron/dots_serialization
thelebaron/dream-textures
Stable Diffusion built-in to Blender
thelebaron/EntitiesBlankSuite
empty setup project for entities experiments, to shorten setup time
thelebaron/EntitySelection
A minimal solution for selecting entities in the unity sceneview.
thelebaron/plop
prefab placement
thelebaron/Procedural-painting
Procedural painting algorithms in Unity 3d with compute shaders based on genetic evolution algorithms
thelebaron/scopa
Unity level design plugin that adds support for Quake .MAP / Half-Life .RMF / Source .VMF, Q1 HL1 .WAD textures, and .FGD export.
thelebaron/SimBox
thelebaron/unity-dots-animation
Simple animation system for the unity dots stack.
thelebaron/unity_entities_serialization_tests
thelebaron/UnityConsole
thelebaron/UnityTermsOfService
Current and prior versions of the terms that apply to your use of the Unity Editor software.
thelebaron/UnityURPUnlitScreenSpaceDecalShader
Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
thelebaron/voxelabaquila_bigtreetech