Pinned Repositories
apothecary
This is the OpenFrameworks library apothecary. It mixes formulas and potions to build and update the C/C++ lib dependencies.
audacity
Audacity Fork without any Sentry Telemetry or Crash Reporting.
blender-addon-updater
A module for enabling users to check for add-on updates and install new versions directly from Blender.
bullet3
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
kabk_illustratorScripts
kabk_imd_19_posenet
repository for detecting people through webcam and distribute their data via websockets
usbreset
multiple methods of resetting usb on Ubuntu
themancalledjakob's Repositories
themancalledjakob/audacity
Audacity Fork without any Sentry Telemetry or Crash Reporting.
themancalledjakob/kabk_imd_19_posenet
repository for detecting people through webcam and distribute their data via websockets
themancalledjakob/apothecary
This is the OpenFrameworks library apothecary. It mixes formulas and potions to build and update the C/C++ lib dependencies.
themancalledjakob/blender-addon-updater
A module for enabling users to check for add-on updates and install new versions directly from Blender.
themancalledjakob/bullet3
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
themancalledjakob/doxy42.vim
Add doxygen comment to your function declaration (compatible with the norm)
themancalledjakob/emscripten-browser-file
Header-only C++ library to receive files from, and offer files to, the browser the Emscripten program is running in.
themancalledjakob/glslViewer
Console-based GLSL Sandbox for 2D/3D shaders
themancalledjakob/glyphy
GLyphy is a signed-distance-field (SDF) text renderer using OpenGL ES2 shading language.
themancalledjakob/godot
Godot Engine – Multi-platform 2D and 3D game engine
themancalledjakob/godot-demo-projects
Demonstration and Template Projects
themancalledjakob/island
🌋🐎 Project Island is an experimental, hot-reloading Vulkan renderer/proto-engine for Linux and Windows, written in C/C++.
themancalledjakob/kabk_imd_2020_examples
processing examples
themancalledjakob/kabk_touching
themancalledjakob/lygia_of_examples
themancalledjakob/msdfgen
Multi-channel signed distance field generator
themancalledjakob/oflow
Optical flow detection in JavaScript
themancalledjakob/ofxBullet
Bullet Physics Wrapper for Openframeworks
themancalledjakob/ofxDeferredShading
an openFrameworks addon for shading, lighting, lens simulation.
themancalledjakob/ofxFBX
FBX SDK addon for OpenFrameworks
themancalledjakob/ofxGizmo
An Openframeworks addon based on LibGizmo
themancalledjakob/ofxHTTP
A suite of HTTP tools, including clients and servers for openFrameworks.
themancalledjakob/ofxLws
openFrameworks libwebsockets addon
themancalledjakob/ofxNoisepp
Openframeworks addon that implement the Noisepp library, for making noise texture and other...
themancalledjakob/ofxOpen3d
openframeworks adddon for open3d
themancalledjakob/openFrameworks
openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
themancalledjakob/pixelfed
Photo Sharing. For Everyone.
themancalledjakob/pixelfed_ynh
The federated image shareing service Pixelfed for YunoHost
themancalledjakob/spgrid_topo_opt
Narrow-Band Topology Optimization on a Sparsely Populated Grid, ACM Transactions on Graphics (SIGGRAPH Asia 2018)
themancalledjakob/unityWebglRelaxed
kabk