Pinned Repositories
algorithms-tests
Testing for algorithms for practice and fun
CoordinatorPatternExample
Coordinator Pattern example for Unity3D and C#
elements-of-programming-interviews
Problems from book Elements of Programming Interviews
leet-code-problems
Training on leetcode platform
ngine
game dev utils for starling framework
niso
simple isometric engine for starling framework (depencies: ngine, starling framework)
nmatch3
basic match3 framework with bejeweled-like sample (depencies: ngine, starling framework)
nparticles
simple and quick particles for starling framework (depencies: ngine, starling framework)
SharpCoordinatorPattern
Coordinator pattern implementation C#
starlingMVC-utils
gamedev and stuff utils for starlingMVC
thenitro's Repositories
thenitro/nmatch3
basic match3 framework with bejeweled-like sample (depencies: ngine, starling framework)
thenitro/SharpCoordinatorPattern
Coordinator pattern implementation C#
thenitro/algorithms-tests
Testing for algorithms for practice and fun
thenitro/ngine
game dev utils for starling framework
thenitro/CoordinatorPatternExample
Coordinator Pattern example for Unity3D and C#
thenitro/elements-of-programming-interviews
Problems from book Elements of Programming Interviews
thenitro/leet-code-problems
Training on leetcode platform
thenitro/nparticles
simple and quick particles for starling framework (depencies: ngine, starling framework)
thenitro/starlingMVC-utils
gamedev and stuff utils for starlingMVC
thenitro/air
Source for the Adobe AIR native extension for the Chartboost SDK with compile scripts.
thenitro/algorithms
different algorithms implementations for practice and fun
thenitro/antlr-parser
Implementation of Antlr4 with "ClassInfo" outputs that contain program structure.
thenitro/com.tymurkoshel.utils
Utils for Unity3D, mostly syntax sugar for C#
thenitro/cracking-coding-interview
problems from books via C#
thenitro/Dynamic-Texture-Atlas-Generator
This tool will convert any MovieClip containing Other MovieClips, Sprites or Graphics into a starling Texture Atlas, all in runtime. By using it, you won't have to statically create your spritesheets. Just take a regular MovieClip containing all the display objects you wish to put into your Atlas, and convert everything from vectors to bitmap textures. This extension could save you a lot of time specially if you'll be coding mobile apps with the starling framework. For more info, please refer to the README.md File
thenitro/MinoGamesSnakeTest
A test task for Mino Games
thenitro/mvvmplayground
Simple MVVM implementation
thenitro/mvvmplaygroundbindings
Bindings for MVVM Playground project
thenitro/nastar
A* algorithm written in C#
thenitro/ncolor
color utils: formats (RGB, XYZ, LAB)
thenitro/nmath
math stuff like vectors, rectangles, display object manipulations and simple math not included in default as3 framework
thenitro/npooling
Simple pooling library for AS 3.0
thenitro/nutils
small console utils
thenitro/orbitality
thenitro/sedgewick_algorithms
Exercises from book Algorithms by Robert Sedgewick and Kevin Wayne
thenitro/tbehaviourtree
Simple Behaviour Tree
thenitro/tconfig
Simple CSV parser
thenitro/unity-tools
arbitrary unity tools and utils
thenitro/UnityNativeDialogPlugin
Show iOS/Android native dialog from Unity.
thenitro/www.napephys.com
Nape website.