This app is currently available at ➡ https://famf.app
I was unsatisfied with the family feud projects I found on github and I didn't want to use powerpoint(I use linux 🐧)
I so I decided to make it from scratch and make it as functional as possible.
Features:
- Game creator and loader. Look in
games/
folder for already created games load games in either/new
or/admin
- seperated admin console from game window
- Buzzer functionality that accounts for latency with registered players.
/buzzer
- functional fast money round with appropriate controls
- Changable title screen text
- family feud sounds at triggered events (sounds are subject to copyright and will be changed later)
- timers for fast money 1 and 2
- game window screen can go back in history
- Changeable team names
- Hostable/Joinable Rooms with generated room codes
- Localization support
- English
- Español
- Indonesian
- Estonian
To run a local instance of the application
npm run build
npm run start_local #( windows, do npm run start_windows )
# npm run dev for working on code
go to
Click on the "Host" button to go to the admin console
Players can join your game by entering in the supplied room code.
if you have trouble do rm -r node_modules
then retry npm install
it is kinda hard on linux to get an application that will share your audio so here is a quick hack with pulse audio to pipe your computer's sound through your microphone.
pactl load-module module-null-sink sink_name=MySink
pactl load-module module-loopback sink=MySink
In pulse audio choose outputs in the recording tab
This will give you multiple recording sinks where you can attach one to your microphone and one your the monitor of your desktop or headset. Resulting in output audio getting piped to your application
Stack: Nextjs + React + Tail Wind css
Check out this link in the wiki: Link
Go to /new
to use the new game creator or use "New Game" in the admin console.
Games are loaded in the admin console
If you make a new game make a pull request
and we can add it to the default games in /games
😀
Add your game to the language folder you created your game in
For Example Español games/es/my_spanish_game.json
For default games I would prefer that they follow a theme. Like a holiday or topic like tech or media
scripts/get_points
Sometimes you have family feud questions and answers, but with no answer point data.
This script does its best to generate an array of points to use giving a number of parameters
❯ scripts/get_points
"59 38 25 16 11"
❯ scripts/get_points -h
Usage: point_generator -[nmsidv]
Generate realistic point values for game questions
-n NUM Number of questions to generate points for. Defaults to 5
-m NUM Maxium number to distribute between questions. Defaults to 100
-a MAX Maxium percentage of max points for top answer. Defaults to 60% of max number
-i MIN Minimum percentage of max points for top answer. Defaults to 10% of max number
-d DESC Percentage decrease for each answer after top. Defaults to 66
-v Verbose Mode
The script will start with a MAX number then decrease by a percentage to generate numbers.
Works well within a 3-8 point range, but can go higher
❯ scripts/get_points -n 20 -d 80
"56 44 35 28 22 18 14 11 9 7 6 4 3 3 2 1 1 1 1 0"
Assuming you have family feud data that matches this format
QUESTION, ANSWER, POINTS, ANSWER, POINTS
Or this format
QUSTION, ANSWER, ANSWER, ANSWER
if you use this format, then this script will auto generate point values using the point_generator script/lib above
You can convert lots of CSV files into cold_family_feud .json format
❯ ./scripts/parse_csv -h
Usage: parse_csv -[rfov] [ CSV_FILES ]
--no-fast-money Should fast money rounds be generated
--ignore-header ignore the header on csv files
--no-random do not suffle rounds around and go in order of reading files
--no-multiplier do not create double point rounds half way through the game
-r, --rounds=NUM How many rounds per a game
-f, --file-name=NAME filename format
-o, --target=FOLDER where to put generated files
-v Verbose Mode