theturboturnip/yk_gmd_io

Specular color is represented wrong

Closed this issue · 1 comments

Some materials' specular colors actually go past 255 like Kiryu's chain pattern shirt in 0. It shows up as 255 in the plugin which is incorrect. Possibly related to the specular power issue as they are both in the same constant buffer array.
image

nyshii commented

probably not an actual issue