Pinned Repositories
lemmings3d
sheeps
autoshot
Mobile game concept with aauto-targeting weapons. Developed in Unity.
Brick_Wall_Defender
Simple game, inpired in classic Oink! Atari game. Developed in Unity.
deck_building_game_meter
Cross-platform app, developed with Fluttter, to act as companion in Deck Building Games.
Ghosts_N_Goblins_Remake
Remake of Ghosts N' Goblins game, arcade version. Developed in Unity.
LtiLibrary
LTI 1.1.1 library for .NET Applications.
Multiplayer_ResizableBoard_TicTacToe_WithArtificialIntelligence
Desktop TicTacToe game, with artificial intelligence implemented using the alpha-beta-pruning algorithm. The game can be played on a board with adjustable size from 3x3 up to 9x9 and with local multiplayer from 2 to 4 players. The artificial inteligence can be ajusted between easy, medium and hard. Developed in Unity.
NeuralUMA
Geração de personagens 3D para jogos digitais através do aprendizado de máquina. Incluir projeto de Unity utilizado para criar os apps de coleta de dados e o visualizador do treinamento de máquina e também o projeto em Python com implementação de uma GAN. Parte de monografia escrita para o curso de Especialização em Jogos Digitais ofertado pela PUCRS
RubberMonstersBathTime
Game developed for Global Game Jam 2020
thiagoguardado's Repositories
thiagoguardado/Ghosts_N_Goblins_Remake
Remake of Ghosts N' Goblins game, arcade version. Developed in Unity.
thiagoguardado/autoshot
Mobile game concept with aauto-targeting weapons. Developed in Unity.
thiagoguardado/Brick_Wall_Defender
Simple game, inpired in classic Oink! Atari game. Developed in Unity.
thiagoguardado/deck_building_game_meter
Cross-platform app, developed with Fluttter, to act as companion in Deck Building Games.
thiagoguardado/LtiLibrary
LTI 1.1.1 library for .NET Applications.
thiagoguardado/Multiplayer_ResizableBoard_TicTacToe_WithArtificialIntelligence
Desktop TicTacToe game, with artificial intelligence implemented using the alpha-beta-pruning algorithm. The game can be played on a board with adjustable size from 3x3 up to 9x9 and with local multiplayer from 2 to 4 players. The artificial inteligence can be ajusted between easy, medium and hard. Developed in Unity.
thiagoguardado/NeuralUMA
Geração de personagens 3D para jogos digitais através do aprendizado de máquina. Incluir projeto de Unity utilizado para criar os apps de coleta de dados e o visualizador do treinamento de máquina e também o projeto em Python com implementação de uma GAN. Parte de monografia escrita para o curso de Especialização em Jogos Digitais ofertado pela PUCRS
thiagoguardado/RubberMonstersBathTime
Game developed for Global Game Jam 2020
thiagoguardado/Special-Characters-Converter---VS-Code-Extension
VS Code extension to convert special characters to HTML entities or hexadecimal
thiagoguardado/WizaviorLogViewer
Page made using Materialize and Chart.js to visualize data from Wizavior game play sessions log files
thiagoguardado/V-air-FIAP-Flying-Goats
VR application for airpoirts. Academic project for FIAP. Developed in Unity.
thiagoguardado/2tjdr-splashscreen
thiagoguardado/build-unreal-engine-game
Builds Unreal Engine game, currently supporting UE5.0.x
thiagoguardado/ConsultaVagasPOA
Consulta ao site VagasPoa.com.br. Console application.
thiagoguardado/GamesDatabaseViewer
iOS APP - Details games entries, querying IGDB API.
thiagoguardado/MarioSlotMachine
thiagoguardado/PAIFLog
FIAP NAC Heider
thiagoguardado/SPJam17
Entry to SP Jam 2017