unity-playground
Experimenting with Unity
Setup
- Download + install Unity Hub
- Pick a microgame (ex: Lego microgame)
- Follow in-editor tutorials
- Personalize with mods
Run
No code to run, everything was done in editor.
The project has been published as a WebGL game. It can be played here.
Notes
- Real-time 3D development platform (engine, editor and tools)
- Used to create 2D and 3D games, apps and experiences
- Cross platform (Windows, Mac, Linux)
- Used for:
- Games
- Automotive, transportation & manufacturing
- Film, animation & cinematics
- Architecture, engineering & construction
- Brands and creative agencies
- Gambling
- EdTech
- Builds native library using IL2CPP (IL from C# to C++)
- Can publish as WebGL with WebAssembly module
- Did the Lego minigame to review the Unity Editor interface
Tutorials completed:
- Increase character speed
- Add platform to reach other island
- Activate the elevator
- Change win conditions
- Add an enemy
- Customize the game
- Build and publish