unity-playground

Experimenting with Unity

Setup

  • Download + install Unity Hub
  • Pick a microgame (ex: Lego microgame)
  • Follow in-editor tutorials
  • Personalize with mods

Run

No code to run, everything was done in editor.

The project has been published as a WebGL game. It can be played here.

Notes

  • Real-time 3D development platform (engine, editor and tools)
  • Used to create 2D and 3D games, apps and experiences
  • Cross platform (Windows, Mac, Linux)
  • Used for:
    • Games
    • Automotive, transportation & manufacturing
    • Film, animation & cinematics
    • Architecture, engineering & construction
    • Brands and creative agencies
    • Gambling
    • EdTech
  • Builds native library using IL2CPP (IL from C# to C++)
  • Can publish as WebGL with WebAssembly module
  • Did the Lego minigame to review the Unity Editor interface

Tutorials completed:

  1. Increase character speed
  2. Add platform to reach other island
  3. Activate the elevator
  4. Change win conditions
  5. Add an enemy
  6. Customize the game
  7. Build and publish

Online resources

Books

Unity Game Development Cookbook