/WebDriverAgent

A WebDriver server for iOS that runs inside the Simulator.

Primary LanguageObjective-COtherNOASSERTION

WebDriverAgent GitHub license Build Status Carthage compatible

WebDriverAgent is a WebDriver server implementation for iOS that can be used to remote control iOS devices. It allows you to launch & kill applications, tap & scroll views or confirm view presence on a screen. This makes it a perfect tool for application end-to-end testing or general purpose device automation. It works by linking XCTest.framework and calling Apple's API to execute commands directly on a device. WebDriverAgent is developed and used at Facebook for end-to-end testing and is successfully adopted by Appium.

Features

  • Works with device & simulator
  • Implements most of WebDriver Spec
  • Implements part of Mobile JSON Wire Protocol Spec
  • USB support for devices
  • Inspector endpoint with friendly user interface to inspect current device state
  • Easy development cycle as it can be launched & debugged directly via Xcode
  • Unsupported yet, but works with tvOS & OSX

Demo Video Demo Video

Getting Started

To get the project set up just run bootstrap script:

./Scripts/bootstrap.sh

It will:

  • fetch all dependencies with Carthage
  • build Inspector bundle using npm

After it is finished you can simply open WebDriverAgent.xcworkspace and start WebDriverAgentRunner testRunnerSocket and start sending requests.

For building client manually :

sh ./Scripts/build-socket.sh

Start Node Server :

sh ./Scripts/start-server.sh

Open "http://localhost:8000" : You will see the connected devices. If there is no devices, run the WebDriverAgentRunner testRunnerSocket.

Running from terminal :

Check all available Device :

 instruments -s devices

Run the below command to start simulator :

xcodebuild test -workspace WebDriverAgent.xcworkspace -scheme WebDriverAgentRunner -destination "platform=iOS Simulator,OS=11.2,name=iPhone 8 Plus"

update -destination for devices as available in your system.

For running in Real device, You need to provide the device id :

xcodebuild test -workspace WebDriverAgent.xcworkspace -scheme WebDriverAgentRunner -destination "platform=iOS,id=8c9406453401735ad174d8f4118e2347772fc969"

NOTE: Before running in device Go to the SocketIO project, put BITCODE_GENERATION_MODE as marker and ENABLE_BITCODE as NO

Replace "localhost" in FBWebSocket.m with the ip address where Node server is running.

Run failure

In case the program builds but there is the following run error Testing failed: Linker command failed with exit code 1 (use -v to see invocation) ** TEST FAILED **

The following build commands failed: Ld /Users/USER_NAME/Library/Developer/Xcode/DerivedData/WebDriverAgent-ajlpezvrbmujhvcgzjblwcnckdvv/Build/Products/Debug-iphoneos/SocketIO.framework/SocketIO normal arm64

Go to the SocketIO project, put BITCODE_GENERATION_MODE as marker and ENABLE_BITCODE as NO

More about how to start WebDriverAgent here.

Known Issues

If you are having some issues please checkout wiki first.

For Contributors

If you want to help us out, you are more than welcome to. However please make sure you have followed the guidelines in CONTRIBUTING.

License

WebDriverAgent is BSD-licensed. We also provide an additional patent grant.

Have fun!