Pinned Repositories
ActivityNet
This repository is intended to host tools and demos for ActivityNet
AI4Animation
Character Animation in Unity3D using Deep Learning and Artificial Intelligence
assimp
Official Open Asset Import Library Repository. Loads 40+ 3D file formats into one unified and clean data structure.
awr
Implementation of advantage-weighted regression.
Bandai-Namco-Research-Motiondataset
This repository provides motion datasets collected by Bandai Namco Research Inc
Charles-Loop-Subdivision
cpm
Convolutional Pose Machines in TensorFlow
cvwrap
A Maya wrap deformer that is faster than Maya's wrap deformer, can be rebounded, has a GPU implementation, and supports inverted front of chain blend shapes.
dart
Dynamic Animation and Robotics Toolkit
dat.gui
dat.gui is a lightweight controller library for JavaScript.
thomasbiang's Repositories
thomasbiang/ActivityNet
This repository is intended to host tools and demos for ActivityNet
thomasbiang/AI4Animation
Character Animation in Unity3D using Deep Learning and Artificial Intelligence
thomasbiang/assimp
Official Open Asset Import Library Repository. Loads 40+ 3D file formats into one unified and clean data structure.
thomasbiang/awr
Implementation of advantage-weighted regression.
thomasbiang/Bandai-Namco-Research-Motiondataset
This repository provides motion datasets collected by Bandai Namco Research Inc
thomasbiang/Charles-Loop-Subdivision
thomasbiang/cvwrap
A Maya wrap deformer that is faster than Maya's wrap deformer, can be rebounded, has a GPU implementation, and supports inverted front of chain blend shapes.
thomasbiang/dart
Dynamic Animation and Robotics Toolkit
thomasbiang/dat.gui
dat.gui is a lightweight controller library for JavaScript.
thomasbiang/Deep-Reinforcement-Learning-Hands-On
Hands-on Deep Reinforcement Learning, published by Packt
thomasbiang/DeepMimic
Motion imitation with deep reinforcement learning.
thomasbiang/deepmind-research
This repository contains implementations and illustrative code to accompany DeepMind publications
thomasbiang/dl4g
Example code for the Siggraph Asia Tutorial CreativeAI
thomasbiang/Dual-Quaternion-Skinning-Sample-Codes
Dual Quaternion and Dual Quaternion Skinning tutorial
thomasbiang/engine
Fast and lightweight WebGL game engine
thomasbiang/hourglasstensorlfow
Tensorflow implementation of Stacked Hourglass Networks for Human Pose Estimation
thomasbiang/ikrig
An implementation of components of the IK Rig as described by Alexander Bereznyak
thomasbiang/Jump
Supplementary code for SIGGRAPH 2021 paper: Discovering Diverse Athletic Jumping Strategies
thomasbiang/libigl
Simple C++ geometry processing library.
thomasbiang/MANN
Mode-Adaptive Neural Networks for Quadraped Motion Control
thomasbiang/modular-rl
[ICML 2020] PyTorch Code for "One Policy to Control Them All: Shared Modular Policies for Agent-Agnostic Control"
thomasbiang/motion_imitation
Code accompanying the paper "Learning Agile Robotic Locomotion Skills by Imitating Animals"
thomasbiang/motion_reconstruction
Motion Reconstruction Code and Data for Skills from Videos (SFV)
thomasbiang/octree
Fast radius neighbor search with an Octree (ICRA 2015)
thomasbiang/openpose
OpenPose: Real-time multi-person keypoint detection library for body, face, hands, and foot estimation
thomasbiang/playcanvas-gltf
glTF support for the PlayCanvas Engine
thomasbiang/RigNet
Code for SIGGRAPH 2020 paper "RigNet: Neural Rigging for Articulated Characters"
thomasbiang/SimRenderer
A simple renderer to be used with UnityKinematics
thomasbiang/SnapSVG-Animator
Plugin to publish animated SVG content from Animate CC with the Snap.svg javascript library
thomasbiang/ubisoft-laforge-animation-dataset
Ubisoft La Forge - Animation Dataset