Pinned Repositories
bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
BookShare
cs291
Interactive 3D Graphics class code
Falcor
Real-time rendering research framework
FreeCodeCamp
The https://FreeCodeCamp.com open source codebase and curriculum. Learn to code and help nonprofits.
jshint
JSHint is a community-driven tool to detect errors in JavaScript code and enforce your team's coding conventions.
jsmpeg-vnc
A low latency, high framerate screen sharing server and client for browsers
LearningVirtualReality
Sample Code from My New Book, Learning Virtual Reality
mysql-server
MySQL Server, the world's most popular open source database, and MySQL Cluster, a real-time, open source transactional database.
OpenGLExercises
Toy programs to practice OpenGL
thomasbty's Repositories
thomasbty/jsmpeg-vnc
A low latency, high framerate screen sharing server and client for browsers
thomasbty/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
thomasbty/BookShare
thomasbty/cs291
Interactive 3D Graphics class code
thomasbty/Falcor
Real-time rendering research framework
thomasbty/FreeCodeCamp
The https://FreeCodeCamp.com open source codebase and curriculum. Learn to code and help nonprofits.
thomasbty/jshint
JSHint is a community-driven tool to detect errors in JavaScript code and enforce your team's coding conventions.
thomasbty/LearningVirtualReality
Sample Code from My New Book, Learning Virtual Reality
thomasbty/mysql-server
MySQL Server, the world's most popular open source database, and MySQL Cluster, a real-time, open source transactional database.
thomasbty/OpenGLExercises
Toy programs to practice OpenGL
thomasbty/pbrt-v2
Source code for the version of pbrt described in the second edition of "Physically Based Rendering"
thomasbty/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation"
thomasbty/Project2-Pathtracer
thomasbty/RealShadow
thomasbty/Spire
thomasbty/tensorflow
Computation using data flow graphs for scalable machine learning
thomasbty/UVAtlas
UVAtlas isochart texture atlas
thomasbty/webgl-fundamentals
WebGL lessons that start with the basics
thomasbty/WebGLInsights-1
Source code for WebGL Insights Volume 1
thomasbty/webglstudio.js
A full 3D graphics editor in the browser, with scene editor, coding pad, graph editor, virtual file system, and many features more.
thomasbty/working-remotely
A list of tips and practical ideas we've learned while working remotely