/patch1

Simple yet powerful Synth1 preset organizer

Primary LanguagePythonMIT LicenseMIT

Patch1

patch1

Patch1 is a preset manager for virtual synthesizers, namely Synth1.

Features

  • Intuitive three-pane layout
  • Organize your library with tags
    • Programatically using regular expressions (built-in or user-defined)
    • Automatically using scikit-learn
    • Manually using the tag editor
  • Export patches in the synth's native file format, or VST standard FXP
  • Drag-and-drop patches directly into your DAW (if supported) or file manager
  • API for patch file schemas -- you can modify the program for use with other synths
  • Fast and efficient thanks to the highly optimized pandas library
  • Cross-platform -- it even runs on Linux for those who use Synth1 with Wine

Installation

Requirements

  • Python 3.8 or newer

Basic install

First, clone the repository if you have Git installed, or download the zip file from the project page and extract it to a folder called patch1. Install the dependencies for the program by running

python3 -m pip install -r requirements.txt

Then, to open Patch1, just run

python3 .

in the patch1 directory.

Depending on how you have Python installed on your system, you may need to adjust the python3 command.

Python package

Patch1 can be installed as a Python package, which allows you to simply run the command patch1 to launch it. This installation method may make it a little more annoying to customize the code, though. If you prefer a Python package, clone the repository, then run

python3 setup.py install --user

Drag-and-drop support (optional)

Patch1 offers a drag-and-drop feature which allows you to seamlessly drag a patch from the program into your DAW or file manager (see Quick export). To take advantage of this, install the tkinterdnd2 package.

Clone the tkinterdnd2 repository:

git clone https://github.com/pmgagne/tkinterdnd2.git

Open the setup.py file and change the line that reads

name="tkinterdnd2-pmgagne", # Replace with your own username

to

name="tkinterdnd2",

Then run

python3 setup.py install --user

in the tkinterdnd2 directory.

Use

Getting started

When you first launch Patch1, you'll need to create a database. Select File -> Create new database and select a directory containing your Synth1 banks (a directory containing directories containing .sy1 files). After a few seconds, assuming the files and directory structure are formatted properly, you'll have a new database, as evidenced by the bank names in the lower-left box.

The first step after creating a new database may be to tag some of your patches. A good starting point is the built-in tag definitions, which tags your patches based on their names. Select Edit -> Run name-based tagging with... -> built-in definitions, and after a few seconds, you'll notice some tag names in the upper-left box.

Navigating the interface

The general layout of Patch1's user interface is shown below:

+-------------------------------------------------------------------------------------------+
|  Keyword Search         |                                       |                         |
|-------------------------|                                       |                         |
|                         |                                       |                         |
|  Tag Search             |                                       |                         |
|                         |            Patch List Pane            |        Meta Pane        |
|-------------------------|                                       |                         |
|                         |                                       |                         |
|  Bank Search            |                                       |-------------------------|
|                         |                                       |  Export Buttons         |
+-------------------------------------------------------------------------------------------+

The interface is laid out such that the process of finding a patch flows from left to right: narrow down your criteria on the left, find a patch in the middle, and view additional information ("metadata") on the right.

Finding a patch

A patch can be found by conducting a keyword search, a tag search, or a bank search. When conducting a tag search, it's possible to select more than one tag in the list, by holidng the Shift key or clicking and dragging the mouse over the desired tags.

The results of your search will populate the Patch List Pane. Selecting a patch in the list will open it in the Meta Pane for editing and exporting.

Organizing your library

The organization of a Patch1 library revolves around tags.

Once a patch has been selected in the Patch List Pane, you are able to edit its tags in the Meta Pane. To add a tag to the selected patch, click the Add Tag button and enter the desired tag in the prompt. To remove a tag, select it in the tag editor list and click the Remove Tag button.

Name-based tagging

This method tags patches whose name matches a regular expression. All name-based tagging functionality is available in the Edit -> Run name-based tagging with... menu; Patch1 comes with its own reasonable definitions (the built-in definitions option), or you can define your own in a JSON file (the custom definitions option).

In a tagging definitions JSON file, the key should be the name of the tag, and the value should be a Python regular expression (the expression will be interpreted as case-insensitive). For example, this JSON file will tag all arps as Arp, and all basses but not bassoons or bass drums as Bass:

{
    "Arp": "\\barp\\b",
    "Bass": "^((?!drum).)*bass(?!oon)"
}

Parameter-based tagging

Parameter-based tagging uses machine learning. It's designed to fill the gaps left by name-based tagging, as patches may not specify their timbre in the name.

This method trains a nearest neighbors classifier model on the database's existing tags, so many patches should be tagged before attempting this. Note that this will apply tags just as any other method, so if they are inaccurate, there is no way to remove them all in one click.

To activate this method, select Edit -> Run parameter-based tagging.

The model that is trained by this method will not be saved as it's not intended to be used again. This method should only be run again after a substantial change has been made to the tags in the database; otherwise, it will barely produce a different result.

Using your patches

Of course, there's no reason to organize your library unless you're planning on using the patches. Patches can be exported from Patch1 in the native file format of the synth (.sy1), or in the VST preset (.fxp) file format, using the corresponding buttons in the lower right corner of the program's window.

Quick export

You can utilize the quick export functionality by dragging a patch from the patch list with your mouse. The patch will turn into a file as you're dragging it, and can be dropped into a file manager or a DAW. By default, this will create a VST preset file, but it can be changed to the native synth format (see Configuration).

Adding or removing patches

This functionality is coming soon. However, you can remove duplicate patches by selecting Edit -> Remove duplicates.

Configuration

Patch1's configuration file will be in ~/.patch1/config.ini (on Windows, ~ is your user profile folder). The options are as follows:

  • auto_load: Whether to load the database at path on program launch. Can be True (default) or False.
  • auto_save: Whether to save the loaded database on program exit. Can be True (default) or False.
  • path: Absolute path to the database file to open at launch if auto_load is True. This is set to the path of the open database file after a database file is opened. Defaults to the absolute path to ~/.patch1/db.
  • export_as: The file format to used for the drag-and-drop quick export functionality. Can be chunk (FXP preset file with opaque binary chunk) (default), params (FXP preset file with normalized parameters [NOT FUNCTIONAL for Synth1]), or patch (synth's native patch file).
  • export_to: The directory to show in the file save dialog when using one of the export buttons. This is set to the last directory selected by the aforementioned file save dialog. Defaults to the absolute path to your home directory, or user profile folder on Windows.