/arcade-machine

An application to showcase and execute SplashKit games

Primary LanguageC++GNU General Public License v3.0GPL-3.0

arcade-machine

An application to showcase and execute Splashkit games

Pre-requisites (all operating systems)

Pre-requisites (mingw32 / Windows)

  • Install make using pacman -S make

Building arcade machine (using the Makefile)

Compiling Arcade Machine using the Makefile allows incremental building of changed objects.

cd arcade-machine
make
./ArcadeMachine

Subsequent builds (as you change code) can be completed by using just make. If you need to run a clean build again, you can use make clean first proceeded by make.

Building arcade machine (manually)

  • Compile the application with the command skm clang++ src/* -Iinclude -lstdc++fs -o test
  • Run the application ./test