Top-down, pixel art encounter runner for D&D games.
Initial code based on the Hands On Rust book (add details here).
Written in Rust, uses bracket-lib and Legion ECS.
Arrow keys
- move player
- when on an adjacent tile to monster and moving toward monster, attack
- when moving on an exit tile, go to next level
Space key
- wait
G key
- when on the same tile as item, get item
Items There are swords, you retain the last sword picked up. Go for the better swords!
Potions There are weak and normal potions, use the numeric keys to consume.
Install rust.
Clone this repository.
cargo build
cargo run
Hands On Rust Art we shamelessly used