Issues
- 0
Add a prelude
#80 opened by tiby312 - 0
Run against miri
#81 opened by tiby312 - 2
talk about determinism
#72 opened by tiby312 - 1
Bench 32 addressing vs 64bit
#75 opened by tiby312 - 0
Try adding a minimum divider width
#79 opened by tiby312 - 4
License to use?
#74 opened by KeyboardDanni - 1
- 2
- 0
Measure collectable tree performance
#78 opened by tiby312 - 0
- 0
- 0
- 0
Use webm instead of gif
#70 opened by tiby312 - 0
- 0
expose PMut<T>
#68 opened by tiby312 - 1
- 1
- 0
Get rid of prelude
#67 opened by tiby312 - 0
update readme example
#66 opened by tiby312 - 0
Add a update bots function to dinotree owned
#59 opened by tiby312 - 1
implement warm starting
#64 opened by tiby312 - 1
- 1
Update demo to use egaku2d
#60 opened by tiby312 - 0
add example that combines rigid body and liquid
#61 opened by tiby312 - 2
create a graph showing the performance of the left side versus the right size (to make sure its equal)
#42 opened by tiby312 - 0
bench using NotNan vs OrderedFloat
#53 opened by tiby312 - 0
- 1
- 1
mark nbody as experimental since we dont test it
#52 opened by tiby312 - 1
- 0
- 0
add level timer to nbody
#36 opened by tiby312 - 1
make graph of pointer vs value for elements
#49 opened by tiby312 - 0
test k_nearest cases where there is a tie
#50 opened by tiby312 - 0
finish implemented demo checking against naive
#51 opened by tiby312 - 1
raycast demo fails when ray is straight up
#48 opened by tiby312 - 1
Talk to using random sampling vs spiral
#35 opened by tiby312 - 1
White about checksum analogy about corner cases
#38 opened by tiby312 - 1
Add ability to preserve tree between iteeations
#40 opened by tiby312 - 1
Talk about portability of the data structure
#43 opened by tiby312 - 1
- 1
add option to change mouse size in the demo
#45 opened by tiby312 - 1
Add feature to remember last entry
#47 opened by tiby312 - 1
Add alpha blending to circles
#46 opened by tiby312 - 1
- 1
Use Gl points instead of triangles
#39 opened by tiby312 - 0
Test that if you add up all the level times, you get the same value as measuring rebal as a whole
#37 opened by tiby312 - 1
Talk to worst case.
#34 opened by tiby312 - 0
Talk to memory
#33 opened by tiby312 - 0
Stress that continous collision detection can be implemented on top of this layer
#32 opened by tiby312