/shogo

Primary LanguageRustMIT LicenseMIT

shogo

An engine that spawns a worker thread and then forwards on events from the main thread in a user defined format.

See it in action at https://tiby312.github.io/broccoli_report/

Also see the demo sub-project.

Additionally provides a simple 2d drawing system to draw many primitives efficiently through using webgl2 buffers and a small vertex type, [f32;2].