/ignition

Ignition is a game inspired by Kerbal Space Program

Primary LanguageC++

Ignition

010_new_astronaut_model

A game development inspired by Kerbal Space Program (KSP). Making something is more interesting than just playing a ready to use one, right?

The game is still under heavy development!

Updates are posted at Itch.io site.

Lbry channel with videos: https://odysee.com/@ignition

Features

  1. One can build rockets of parts and fly to space.
  2. Normally trajectories in space are represented as idealized Kepler orbits. When Kepler equations degenerate, Kunge-Kutta 4-th order numerical solver is used
  3. Physical interaction is computed simultaneously in all places where rocker parts or players are. No parts disappear if too far from the current vehicle controlled.

A few boring insight details

  1. The game is being developed using Godot game engine.
  2. A few binary modules are designed to allow rendering of very far and very large objects like planets.
  3. So far there are only a few rocket parts available for construction. And the astronaut 3d model is a very coarse one. I spent no more than 15 minutes on it...
  4. Main development focus at the moment is on implementing every single feature needed to have a fully playable game.

Screenshots

007_surface_coupling 005_ignition_vehicle_orbit_visualization_small 008_touching_the_sun 009_touching_the_sun_zoom_out 010_new_astronaut_model 011_in_game_wiki dawn_over_the_moon_surface earth_rise_over_the_moon_surface orbits orbits_visualization_map_mode sunset_on_the_moon take_off towards_the_moon

ToDo list.

ToDo list