Package your Electron app into OS-specific bundles (.app
, .exe
, etc.) via JavaScript or the command line.
Electron Packager is a command line tool that packages electron app source code into executables like .app
or .exe
along with a copy of Electron.
Note that packaged Electron applications can be relatively large. A zipped barebones OS X Electron application is around 40MB.
Electron Packager is an OPEN Open Source Project
Individuals making significant and valuable contributions are given commit-access to the project to contribute as they see fit. This project is more like an open wiki than a standard guarded open source project.
See CONTRIBUTING.md and openopensource.org for more details.
Electron Packager is known to run on the following host platforms:
- Windows (32/64 bit)
- OS X
- Linux (x86/x86_64)
It generates executables/bundles for the following target platforms:
- Windows (also known as
win32
, for both 32/64 bit) - OS X (also known as
darwin
) / Mac App Store (also known asmas
)* - Linux (for both x86/x86_64)
* Note for OS X / MAS target bundles: the .app
bundle can only be signed when building on a host OS X platform.
# for use in npm scripts
npm install electron-packager --save-dev
# for use from cli
npm install electron-packager -g
Running electron-packager from the command line has this basic form:
electron-packager <sourcedir> <appname> --platform=<platform> --arch=<arch> [optional flags...]
This will:
- Find or download the correct release of Electron
- Use that version of Electron to create a app in
<out>/<appname>-<platform>-<arch>
(this can be customized via an optional flag)
For details on the optional flags, run electron-packager --help
or see usage.txt.
If appname
is omitted, this will use the name specified by "productName" or "name" in the nearest package.json.
You should be able to launch the app on the platform you built for. If not, check your settings and try again.
Be careful not to include node_modules
you don't want into your final app. electron-packager
, electron-prebuilt
and .git
will be ignored by default. You can use --ignore
to ignore files and folders via a regular expression. For example, --ignore=node_modules/package-to-ignore
or --ignore="node_modules/(some-package[0-9]*|dev-dependency)"
.
Let's assume that you have made an app based on the electron-quick-start repository on a OS X or Linux host platform with the following file structure:
foobar
├─package.json
├─index.html
├[…other files, like LICENSE…]
└─script.js
…and that the following is true:
electron-packager
is installed globallyname
inpackage.json
has been set toFooBar
npm install
for theFooBar
app has been run at least once
When one runs the following command for the first time in the foobar
directory:
electron-packager . --all
electron-packager
will do the following:
- Use the current directory for the
sourcedir
- Infer the
appname
from thename
inpackage.json
- download all supported target platforms and arches of Electron using the installed
electron-prebuilt
version (and cache the downloads in~/.electron
) - For the
darwin
build, as an example:- build the OS X
FooBar.app
- place
FooBar.app
infoobar/FooBar-darwin-x64/
(since anout
directory was not specified, it used the current working directory)
- build the OS X
The file structure now looks like:
foobar
├┬FooBar-darwin-x64
│├┬FooBar.app
││└[…Mac app contents…]
│├─LICENSE
│└─version
├─package.json
├─index.html
├[…other files, like LICENSE…]
└─script.js
The FooBar.app
folder generated can be executed by a system running OS X, which will start the packaged Electron app. This is also true of the Windows x64 build on a system running a new enough version of Windows for a 64-bit system, and so on.
var packager = require('electron-packager')
packager(opts, function done (err, appPath) { })
Required
arch
- String
Allowed values: ia32, x64, all
The target system architecture(s) to build for.
Not required if the all
option is set.
If arch
is set to all
, all supported architectures for the target platforms specified by platform
will be built.
Arbitrary combinations of individual architectures are also supported via a comma-delimited string or array of strings.
The non-all
values correspond to the architecture names used by Electron releases.
dir
- String
The source directory.
platform
- String
Allowed values: linux, win32, darwin, mas, all
The target platform(s) to build for.
Not required if the all
option is set.
If platform
is set to all
, all supported target platforms for the target architectures specified by arch
will be built.
Arbitrary combinations of individual platforms are also supported via a comma-delimited string or array of strings.
The non-all
values correspond to the platform names used by Electron releases.
Optional
All Platforms
all
- Boolean
When true
, sets both arch
and platform
to all
.
app-copyright
- String
The human-readable copyright line for the app. Maps to the LegalCopyright
metadata property on Windows, and NSHumanReadableCopyright
on OS X.
app-version
- String
The release version of the application. Maps to the ProductVersion
metadata property on Windows, and CFBundleShortVersionString
on OS X.
asar
- Boolean
Whether to package the application's source code into an archive, using Electron's archive format. Reasons why you may want to enable this feature are described in an application packaging tutorial in Electron's documentation.
Defaults to false
.
asar-unpack
- String
A glob expression, when specified, unpacks the file with matching names to the app.asar.unpacked
directory.
asar-unpack-dir
- String
Unpacks the dir to app.asar.unpacked
directory whose names exactly match this string. The asar-unpack-dir
is relative to dir
.
For example, asar-unpack-dir=sub_dir
will unpack the directory /<dir>/sub_dir
.
build-version
- String
The build version of the application. Maps to the FileVersion
metadata property on Windows, and CFBundleVersion
on OS X.
cache
- String
The directory where prebuilt, pre-packaged Electron downloads are cached. Defaults to $HOME/.electron
.
icon
- String
Currently you must look for conversion tools in order to supply an icon in the format required by the platform:
- OS X:
.icns
- Windows:
.ico
(See below for details on non-Windows platforms) - Linux: this option is not required, as the dock/window list icon is set via the icon option in the BrowserWindow constructor. Setting the icon in the file manager is not currently supported.
If the file extension is omitted, it is auto-completed to the correct extension based on the platform, including when --platform=all
is in effect.
ignore
- RegExp or Function
A pattern which specifies which files to ignore when copying files to create the package(s). The out
directory is ignored by default, along with the electron-prebuilt
and electron-packager
Node modules, the .git
directory, and node_modules/.bin
. Alternatively, this can be a predicate function that, given the file path, returns true if the file should be ignored or false if the file should be kept.
name
- String
The application name. If omitted, it will use the "productName" or "name" of the nearest package.json.
out
- String
The base directory where the finished package(s) are created. Defaults to the current working directory.
overwrite
- Boolean
Whether to replace an already existing output directory for a given platform (true
) or skip recreating it (false
). Defaults to false
.
prune
- Boolean
Runs npm prune --production
before starting to package the app.
strict-ssl
- Boolean
Whether SSL certificates are required to be valid when downloading Electron. Defaults to true
.
tmpdir
- String or false
The base directory to use as a temp directory. Defaults to the system temp directory. Set to false
to disable use of a temporary directory.
version
- String
The Electron version with which the app is built (without the leading 'v') - for example, 0.33.9
. See Electron releases for valid versions. If omitted, it will use the version of the nearest local installation of electron-prebuilt.
OS X/Mac App Store targets only
app-bundle-id
- String
The bundle identifier to use in the application's plist.
app-category-type
- String
The application category type, as shown in the Finder via View -> Arrange by Application Category when viewing the Applications directory.
For example, app-category-type=public.app-category.developer-tools
will set the application category to Developer Tools.
Valid values are listed in Apple's documentation.
extend-info
- String
Filename of a plist file; the contents are added to the app's plist. Entries in extend-info
override entries in the base plist file supplied by electron-prebuilt, but are overridden by other explicit arguments such as app-version
or app-bundle-id
.
extra-resource
- String or Array
Filename of a file to be copied directly into the app's Contents/Resources
directory.
helper-bundle-id
- String
The bundle identifier to use in the application helper's plist.
osx-sign
- Object or true
If present, signs OS X target apps when the host platform is OS X and XCode is installed. When the value is true
, pass default configuration to the signing module. The configuration values listed below can be customized when the value is an Object
. See electron-osx-sign for more detailed option descriptions and the defaults.
identity
- String: The identity used when signing the package viacodesign
.entitlements
- String: The path to the 'parent' entitlements.entitlements-inherit
- String: The path to the 'child' entitlements.
Windows targets only
version-string
- Object
Object (also known as a "hash") of application metadata to embed into the executable:
CompanyName
LegalCopyright
(deprecated and will be removed in a future major version, please use the top-levelapp-copyright
parameter instead)FileDescription
OriginalFilename
FileVersion
(deprecated and will be removed in a future major version, please use the top-levelbuild-version
parameter instead)ProductVersion
(deprecated and will be removed in a future major version, please use the top-levelapp-version
parameter instead)ProductName
InternalName
err
- Error (or Array, in the case of an ncp
error)
Contains errors, if any.
appPath
- String
Path to the newly created application.
Building an Electron app for the Windows platform with a custom icon requires editing the Electron.exe
file. Currently, electron-packager uses node-rcedit to accomplish this. A Windows executable is bundled in that node package and needs to be run in order for this functionality to work, so on non-Windows host platforms, Wine needs to be installed. On OS X, it is installable via Homebrew.
- electron-builder - for creating installer wizards
- grunt-electron - grunt plugin for electron-packager
- electron-packager-interactive - an interactive CLI for electron-packager