/sfml-multiplayer-game

SFML multiplayer game, the clients position is written and read from file, not via socket

Primary LanguageC++GNU General Public License v3.0GPL-3.0

sfml-multiplayer-game

SFML multiplayer game, the clients position is writen and read from file, not via socket

Tested Platform

1.) Linux distros

ON Windows

1.) Download SFML from "https://www.sfml-dev.org/"
2.) Delete lib from sfml-multiplayer-game directory
3.) Open the download sfml copy the lib folder from the sfml directory
4.) Paste it in the sfml-multiplayer-game directory

Requirements

  1. GCC 10.2.0 or latest

NO DEPENDENCE NEED

On linux distros

Step for compiling the code

On Linux

1.) mkdir build && cd build
2.) CXX=g++ cmake ..
3.) make

NOTE

1.) The executable files will be in the sfml-multiplayer-game/bin folder
2.) Not it will execute on windows

Socia Media

1.) Facebook --- Tiki Vega