timdhoffmann
Build/DevOps engineer at YAGER. Specializing in Unreal Engine pipelines, CICD, and agile game development.
https://www.yager.de/Kaiserslautern, Germany
timdhoffmann's Stars
nektos/act
Run your GitHub Actions locally 🚀
starship/starship
☄🌌️ The minimal, blazing-fast, and infinitely customizable prompt for any shell!
sdras/awesome-actions
A curated list of awesome actions to use on GitHub
valinet/ExplorerPatcher
This project aims to enhance the working environment on Windows
App-vNext/Polly
Polly is a .NET resilience and transient-fault-handling library that allows developers to express policies such as Retry, Circuit Breaker, Timeout, Bulkhead Isolation, and Fallback in a fluent and thread-safe manner. From version 6.0.1, Polly targets .NET Standard 1.1 and 2.0+.
microsoft/pyright
Static Type Checker for Python
microsoft/windows-rs
Rust for Windows
vscode-neovim/vscode-neovim
Vim mode for VSCode, powered by Neovim
veloren/veloren
An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World. This repository is a mirror. Please submit all PRs and issues on our GitLab page.
ThePrimeagen/.dotfiles
solidiquis/erdtree
A modern, cross-platform, multi-threaded, and general purpose filesystem and disk-usage utility that is aware of .gitignore and hidden file rules.
stefanzweifel/git-auto-commit-action
Automatically commit and push changed files back to GitHub with this GitHub Action for the 80% use case.
kyclark/command-line-rust
Code for Command-Line Rust (O'Reilly, 2024, ISBN 9781098109417)
pmb6tz/windows-desktop-switcher
An AutoHotKey script for Windows that lets a user change virtual desktops by pressing CapsLock + <num>.
ubisoft/Sharpmake
Sharpmake is an open-source C#-based solution for generating project definition files, such as Visual Studio projects and solutions, GNU makefiles, Xcode projects, etc.
EmbarkStudios/rust-ecosystem
Rust wants & tracking for Embark 🦀
microsoft/RoslynClrHeapAllocationAnalyzer
Roslyn based C# heap allocation diagnostic analyzer that can detect explicit and many implicit allocations like boxing, display classes a.k.a closures, implicit delegate creations, etc.
rust-gamedev/wg
Coordination repository of the Game Development Working Group
comtrya/comtrya
Configuration Management for Localhost / dotfiles
dw5/Metropolis
A modern, geometric typeface by @chrismsimpson (last commit @ 85fa625 Jun 9, 2020 before deletion) Removed because of https://discourse.mozilla.org/t/metropolis-font-repo-missing/69415/3
adamiBs/vscode-terraform-live-graph
The Terraform Live Graph Extension for Visual Studio Code is a plugin that allows you to generate a live Terraform graph as you code.
game-ci/steam-deploy
Github Action to deploy a game to Steam
technote-space/toc-generator
GitHub Actions to generate TOC (Table of Contents)
elyukai/optolith-client
Optolith Character Manager is a desktop application for The Dark Eye 5th Edition.
actions/container-toolkit-action
Template repo for creating container actions using https://github.com/actions/toolkit/
jorgenpt/rugs
Rust Unreal Game Sync (UGS) server
dcasella/monokai-plusplus
A modern Monokai theme for Sublime Text 3 and Visual Studio Code
perforce/setup-p4
[Community Supported] Perforce Helix Core Actions
perforce/setup-p4-example-build-template
Example build template that uses perforce/setup-p4
mattpwest/problem-patterns
Crazy idea time! What if we had a nice library of problem patterns for testing out new technology or new ideas? Simple digestible requirements in the form of a TODO list that you can work through while testing out a new idea or technology.