/yii2-websocket

Yii2 websocket server component

Primary LanguagePHPMIT LicenseMIT

Latest Stable Version Total Downloads License

Used Ratchet

Installation

The preferred way to install this extension is through composer.

Either run

composer require consik/yii2-websocket

or add

"consik/yii2-websocket": "^1.0"

WebSocketServer class description

Properties

  1. int $port = 8080 - Port number for websocket server
  2. bool $closeConnectionOnError = true - Close connection or not when error occurs with it
  3. bool $runClientCommands = true - Check client's messages for commands or not
  4. null|IoServer $server = null - IOServer object
  5. null|\SplObjectStorage $clients = null - Storage of connected clients

Methods

Events

  • EVENT_WEBSOCKET_OPEN

Class yii\base\Event - Triggered when binding is successfully completed

  • EVENT_WEBSOCKET_CLOSE

Class yii\base\Event - Triggered when socket listening is closed

  • EVENT_WEBSOCKET_OPEN_ERROR

Class events\ExceptionEvent - Triggered when throwed Exception on binding socket

  • EVENT_CLIENT_CONNECTED

Class events\WSClientEvent - Triggered when client connected to the server

  • EVENT_CLIENT_DISCONNECTED

Class events\WSClientEvent - Triggered when client close connection with server

  • EVENT_CLIENT_ERROR

Class events\WSClientErrorEvent - Triggered when an error occurs on a Connection

  • EVENT_CLIENT_MESSAGE

Class events\WSClientMessageEvent - Triggered when message recieved from client

  • EVENT_CLIENT_RUN_COMMAND

Class events\WSClientCommandEvent - Triggered when controller starts user's command

  • EVENT_CLIENT_END_COMMAND

Class events\WSClientCommandEvent - Triggered when controller finished user's command

Examples

Simple echo server

Create your server class based on WebSocketServer. For example daemons\EchoServer.php:

<?php
namespace app\daemons;

use consik\yii2websocket\events\WSClientMessageEvent;
use consik\yii2websocket\WebSocketServer;

class EchoServer extends WebSocketServer
{

    public function init()
    {
        parent::init();

        $this->on(self::EVENT_CLIENT_MESSAGE, function (WSClientMessageEvent $e) {
            $e->client->send( $e->message );
        });
    }

}

Create yii2 console controller for starting server:

<?php
namespace app\commands;

use app\daemons\EchoServer;
use yii\console\Controller;

class ServerController extends Controller
{
    public function actionStart($port = null)
    {
        $server = new EchoServer();
        if ($port) {
            $server->port = $port;
        }
        $server->start();
    }
}

Start your server using console:

php yii server/start

Now let's check our server via js connection:

var conn = new WebSocket('ws://localhost:8080');
    conn.onmessage = function(e) {
        console.log('Response:' + e.data);
    };
    conn.onopen = function(e) {
        console.log("Connection established!");
        console.log('Hey!');
        conn.send('Hey!');
    };

Console result must be:

Connection established!

Hey!

Response:Hey!

Handle server starting success and error events

Now we try handle socket binding error and open it on other port, when error occurs;

Create yii2 console controller for starting server:

<?php
namespace app\commands;

use consik\yii2websocket\WebSocketServer;
use yii\console\Controller;

class ServerController extends Controller
{
    public function actionStart()
    {
        $server = new WebSocketServer();
        $server->port = 80; //This port must be busy by WebServer and we handle an error

        $server->on(WebSocketServer::EVENT_WEBSOCKET_OPEN_ERROR, function($e) use($server) {
            echo "Error opening port " . $server->port . "\n";
            $server->port += 1; //Try next port to open
            $server->start();
        });

        $server->on(WebSocketServer::EVENT_WEBSOCKET_OPEN, function($e) use($server) {
            echo "Server started at port " . $server->port;
        });

        $server->start();
    }
}

Start your server using console command:

php yii server/start

Server console result must be:

Error opening port 80

Server started at port 81

Recieving client commands

You can implement methods that will be runned after some of user messages automatically;

Server class daemons\CommandsServer.php:

<?php
namespace app\daemons;

use consik\yii2websocket\WebSocketServer;
use Ratchet\ConnectionInterface;

class CommandsServer extends WebSocketServer
{

    /**
     * override method getCommand( ... )
     *
     * For example, we think that all user's message is a command
     */
    protected function getCommand(ConnectionInterface $from, $msg)
    {
        return $msg;
    }

    /**
     * Implement command's method using "command" as prefix for method name
     *
     * method for user's command "ping"
     */
    function commandPing(ConnectionInterface $client, $msg)
    {
        $client->send('Pong');
    }

}

Run the server like in examples above

Check connection and command working by js script:

    var conn = new WebSocket('ws://localhost:8080');
    conn.onmessage = function(e) {
        console.log('Response:' + e.data);
    };
    conn.onopen = function(e) {
        console.log('ping');
        conn.send('ping');
    };

Console result must be:

ping

Response:Pong

Chat example

In the end let's make simple chat with sending messages and function to change username;

Code without comments, try to understand it by youself ;)

  • Server class daemons\ChatServer.php:
<?php
namespace app\daemons;

use consik\yii2websocket\events\WSClientEvent;
use consik\yii2websocket\WebSocketServer;
use Ratchet\ConnectionInterface;

class ChatServer extends WebSocketServer
{

    public function init()
    {
        parent::init();

        $this->on(self::EVENT_CLIENT_CONNECTED, function(WSClientEvent $e) {
            $e->client->name = null;
        });
    }


    protected function getCommand(ConnectionInterface $from, $msg)
    {
        $request = json_decode($msg, true);
        return !empty($request['action']) ? $request['action'] : parent::getCommand($from, $msg);
    }

    public function commandChat(ConnectionInterface $client, $msg)
    {
        $request = json_decode($msg, true);
        $result = ['message' => ''];

        if (!$client->name) {
            $result['message'] = 'Set your name';
        } elseif (!empty($request['message']) && $message = trim($request['message']) ) {
            foreach ($this->clients as $chatClient) {
                $chatClient->send( json_encode([
                    'type' => 'chat',
                    'from' => $client->name,
                    'message' => $message
                ]) );
            }
        } else {
            $result['message'] = 'Enter message';
        }

        $client->send( json_encode($result) );
    }

    public function commandSetName(ConnectionInterface $client, $msg)
    {
        $request = json_decode($msg, true);
        $result = ['message' => 'Username updated'];

        if (!empty($request['name']) && $name = trim($request['name'])) {
            $usernameFree = true;
            foreach ($this->clients as $chatClient) {
                if ($chatClient != $client && $chatClient->name == $name) {
                    $result['message'] = 'This name is used by other user';
                    $usernameFree = false;
                    break;
                }
            }

            if ($usernameFree) {
                $client->name = $name;
            }
        } else {
            $result['message'] = 'Invalid username';
        }

        $client->send( json_encode($result) );
    }

}
  • Simple html form chat.html:
Username:<br />
<input id="username" type="text"><button id="btnSetUsername">Set username</button>

<div id="chat" style="width:400px; height: 250px; overflow: scroll;"></div>

Message:<br />
<input id="message" type="text"><button id="btnSend">Send</button>
<div id="response" style="color:#D00"></div>
  • JS code for chat with jQuery:
<script src="https://code.jquery.com/jquery-2.2.4.min.js"></script>
<script>
    $(function() {
        var chat = new WebSocket('ws://localhost:8080');
        chat.onmessage = function(e) {
            $('#response').text('');

            var response = JSON.parse(e.data);
            if (response.type && response.type == 'chat') {
                $('#chat').append('<div><b>' + response.from + '</b>: ' + response.message + '</div>');
                $('#chat').scrollTop = $('#chat').height;
            } else if (response.message) {
                $('#response').text(response.message);
            }
        };
        chat.onopen = function(e) {
            $('#response').text("Connection established! Please, set your username.");
        };
        $('#btnSend').click(function() {
            if ($('#message').val()) {
                chat.send( JSON.stringify({'action' : 'chat', 'message' : $('#message').val()}) );
            } else {
                alert('Enter the message')
            }
        })

        $('#btnSetUsername').click(function() {
            if ($('#username').val()) {
                chat.send( JSON.stringify({'action' : 'setName', 'name' : $('#username').val()}) );
            } else {
                alert('Enter username')
            }
        })
    })
</script>

Enjoy ;)

Other

Starting yii2 console application as daemon using nohup

nohup php yii _ControllerName_/_ActionName_ &