Fly is a physics-based 2d-space game experiment.
Language: C#
Graphics: Microsoft XNA
Physics: Farseer Phyics
Game Framework: Atom
The game requires you to have a graphics card/integrated graphics that supports atleast pixel shader 2.0. Besides that the game requires you to install the Microsoft .NET Framework 4.6.1.
Game Download: http://paul.ennemoser.com/files/FlyGame.zip
Microsoft .NET Framework 4.6.1: https://www.microsoft.com/en-us/download/details.aspx?id=49981
Esc .. Exit
W/A/S/D .. Move view
F1-F4/Up/Down .. Zoom
F5 .. Save map
F6 .. Load map
Back/Del .. Delete selected object
Left click .. Select object
Right hold .. Rotate selected object
Left hold .. Move selected object
Left+Right hold .. Scale selected object
F10 .. Switch to game mode
Esc .. Exit
A/D/Q/E .. Rotate ship
W/S .. Accelerate ship
L-Shift .. Speed up ship
L-Alt .. Shoot rocket
L-Ctrl .. Shoot dense bullet
Space .. Shoot normal bullet
R .. Slow down ship strongly
X .. Shoot Black Hole
B .. Use tractor beam between ship and tracked object
F1-F5 .. Zoom
F10 .. Switch to editor mode
Atom Framework: https://github.com/tivtag/Atom
Atom Sprite Tools: https://github.com/tivtag/Atom.Tools