tklajnscek's Stars
TheRealMJP/SHforHLSL
SH for HLSL 2021
electronicarts/gigi
A framework for rapid prototyping and development of real-time rendering techniques.
johnthagen/min-sized-rust
🦀 How to minimize Rust binary size 📦
boehlerlukas/NoMoreStorage
emilk/ehttp
Minimal Rust HTTP client for both native and WASM
EmbarkStudios/cargo-deny
❌ Cargo plugin for linting your dependencies 🦀
cargo-generate/cargo-generate
cargo, make me a project
marcusstenbeck/tncg14-parallax-mapping
OpenGL rendering pipeline with a parallax mapping shader made in the course Advanced Computer Graphics (TNCG14) at Linköpings University.
jrouwe/JoltPhysics
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
dreamworksanimation/openmoonray
MoonRay is DreamWorks’ open-source, award-winning, state-of-the-art production MCRT renderer.
h3r2tic/tony-mc-mapface
A cool-headed display transform
sebbbi/OffsetAllocator
Fast O(1) offset allocator with minimal fragmentation
scandum/fluxsort
A fast branchless stable quicksort / mergesort hybrid that is highly adaptive.
BobbyAnguelov/Esoterica
Esoterica Engine
spotify/basic-pitch
A lightweight yet powerful audio-to-MIDI converter with pitch bend detection
NVIDIA-Omniverse/PhysX
NVIDIA PhysX SDK
forrestthewoods/fts_depends
CLI to recursively query binary dependencies
lucasg/Dependencies
A rewrite of the old legacy software "depends.exe" in C# for Windows devs to troubleshoot dll load dependencies issues.
clamchowder/PmcReader
Performance Counter Reader
TheRealMJP/Shadows
A sample app that demonstrates several techniques for rendering real-time shadow maps
jpcy/xatlas
Mesh parameterization / UV unwrapping library
microsoft/UVAtlas
UVAtlas isochart texture atlas
Celtoys/Remotery
Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer
jackhub/Oodle
Oodle src extracted from Unreal Engine.
ruby0x1/machinery_blog_archive
A mirror of the publicly available Our Machinery Blog Posts from archive.org. Archived for posterity as a public service. Removed by request if it's a problem.
redorav/hlslpp
Math library using HLSL syntax with multiplatform SIMD support
wdas/brdf
BRDF Explorer
thedmd/imgui-node-editor
Node Editor built using Dear ImGui
TokamakUI/Tokamak
SwiftUI-compatible framework for building browser apps with WebAssembly and native apps for other platforms
GameTechDev/GTS-GamesTaskScheduler
A task scheduling framework designed for the needs of game developers.