/node-mapbox-gl-native

Renders map tiles with Mapbox GL

Primary LanguageC++BSD 3-Clause "New" or "Revised" LicenseBSD-3-Clause

node-mapbox-gl-native

Renders map tiles with Mapbox GL.

NPM

Build Status

Installing

Requires a modern C++ runtime that supports C++14.

By default, installs binaries. On these platforms no additional dependencies are needed.

  • 64 bit OS X or 64 bit Linux
  • Node.js v0.10.x, Node.js v0.12.x, io.js v2.x

Just run:

npm install mapbox-gl-native

Other platforms will fall back to a source compile with npm run build. To compile this module, make sure all submodules are initialized with git submodule update --init and install the external dependencies required to build from source.

Rendering a map tile

var map = new mbgl.Map(fileSource);
map.load(require('./test/fixtures/style.json'));
map.render({}, function(err, image) {
    if (err) throw err;
    fs.writeFileSync('image.png', image);
});

The first argument passed to map.render is an options object, all keys are optional:

{
    zoom: {zoom}, // number, defaults to 0
    width: {width}, // number (px), defaults to 512
    height: {height}, // number (px), defaults to 512
    center: [{latitude}, {longitude}], // array of numbers (coordinates), defaults to [0,0]
    bearing: {bearing}, // number (in degrees, counter-clockwise from north), defaults to 0
    ratio: {ratio} // number (scale factor), defaults to 1.0,
    classes: {classes} // array of strings, optional
}

More about classes: https://github.com/mapbox/mapbox-gl-js/blob/master/API.md#working-with-style-classes

When you are finished using a map object, you can call map.release() to dispose the internal map resources manually. This is not necessary, but can be helpful to optimize resource usage (memory, file sockets) on a more granualar level than v8's garbage collector.

Testing

npm test

Implementing a file source

When creating a Map object, you need to pass a FileSource object as the first parameter

var request = require('request');

var fileSource = new mbgl.FileSource();
fileSource.request = function(req) {
    // TODO
};

fileSource.cancel = function(req) {
    // TODO
};

The request() method starts a new request to a file, while cancel() tells your FileSource implementation to cancel the request (if possible). The req parameter has two properties:

{
    "url": "http://example.com",
    "kind": 1
}

The kind is an enum and defined in mbgl.Resource:

{
    "Unknown": 0,
    "Style": 1,
    "Source": 2,
    "Tile": 3,
    "Glyphs": 4,
    "JSON": 5,
    "Image": 6
}

It has no significance for anything but serves as a hint to your implemention as to what sort of resource to expect. E.g., your implementation could choose caching strategies based on the expected file type.

A sample implementation that reads files from disk would look like the following:

fileSource.request = function(req) {
    fs.readFile(path.join('base/path', req.url), function(err, data) {
        req.respond(err, { data: data });
    });
};
fileSource.cancel = function() {};

This is a very barebones implementation and you'll probably want a better implementation. E.g. it passes the url verbatim to the file system, but you'd want add some logic that normalizes http URLs. You'll notice that once your implementation has obtained the requested file, you have to deliver it to the requestee by calling req.respond(), which takes either an error object or null and an object with several settings:

{
    modified: new Date(),
    expires: new Date(),
    etag: "string",
    data: new Buffer()
};

A sample implementation that uses request to query data from HTTP:

var mbgl = require('mapbox-gl-native');
var request = require('request');

var fileSource = new mbgl.FileSource();
fileSource.request = function(req) {
    request({
        url: req.url,
        encoding: null,
        gzip: true
    }, function (err, res, body) {
        if (req.canceled) {
            return;
        }

        if (err) {
            req.respond(err);
        } else if (res.statusCode == 200) {
            var response = {};

            if (res.headers.modified) { response.modified = new Date(res.headers.modified); }
            if (res.headers.expires) { response.expires = new Date(res.headers.expires); }
            if (res.headers.etag) { response.etag = res.headers.etag; }
            response.data = body;
            req.respond(null, response);
        } else {
            req.respond(new Error(JSON.parse(body).message));
        }
    });
};

fileSource.cancel = function(req) {
    req.canceled = true;
};

Note that in reality, Mapbox GL uses two types of protocols: asset:// for files that should be loaded from some local static system, and http:// (and https://), which should be loaded from the internet. However, stylesheets are free to use other protocols too, if your implementation of FileSource supports these; e.g. you could use s3:// to indicate that files are supposed to be loaded from S3.

Mapbox API Access tokens

To use styles that rely on Mapbox vector tiles, you must pass an API access token in your FileSource implementation with requests to mapbox:// protocols.

var mbgl = require('mapbox-gl-native');
var request = require('request');
var url = require('url');

var fileSource = new mbgl.FileSource();
fileSource.request = function(req) {
    var opts = {
        url: req.url,
        encoding: null,
        gzip: true
    };

    if (url.parse(req.url).protocol === 'mapbox:') {
        opts.qs = { access_token: process.env.MAPBOX_ACCESS_TOKEN};
    }

    request(opts, function (err, res, body) {
        if (err) {
            req.respond(err);
        } else if (res.statusCode == 200) {
            var response = {};

            if (res.headers.modified) { response.modified = new Date(res.headers.modified); }
            if (res.headers.expires) { response.expires = new Date(res.headers.expires); }
            if (res.headers.etag) { response.etag = res.headers.etag; }
            response.data = body;
            req.respond(null, response);
        } else {
            req.respond(new Error(JSON.parse(body).message));
        }
    });
}

var map = mbgl.Map(fileSource);
var style = mapboxStyle; // includes a datasource with a reference to something like `mapbox://mapbox.mapbox-streets-v6`

map.load(style);
map.render({}, function(err, image) {
    if (err) throw err;
    fs.writeFileSync('image.png', image);
});