A quick experiment to add noise to an image using SVG filters.
In /public/waves-2.svg
:
<filter
id="noiseFilter"
x="0%"
y="0%"
width="100%"
height="100%"
filterUnits="userSpaceOnUse"
primitiveUnits="objectBoundingBox"
>
<feTurbulence
type="fractalNoise"
baseFrequency="0.7"
numOctaves="2"
stitchTiles="stitch"
/>
<feColorMatrix type="saturate" values="0" result="grayscaleNoise" />
<feBlend in="SourceGraphic" in2="grayscaleNoise" mode="hard-light" />
</filter>
- Deployed to Vercel
- Start the dev server
npm run dev