This is a basic drum/pattern sequencer for the Nintendo GameBoy Advance. Compiled with devkit pro, using the libgba and maxmod libraries. Tested on visualboyadvance and no$gba & on actual gba with various flash cartridges.
What works: -pattern sequencing & playback
-song/chain sequencing & playback
-in-program sample swapping
-song mode / live mode looping
-saving/loading
-pitch shifting of samples
-panning of samples
-volume of samples
-copy/paste patterns and orders
-random pattern generation