/yhs

Embeddable HTTP server.

Primary LanguageC

yocto HTTP server

The yocto HTTP server is a small embeddable web server, with a convenient public domain licence. Use it to add a web server to your program for debugging, introspection or remote control.

You specify the paths of “files” and “folders” you want to make available, and callbacks to be called when they are requested, and the yocto HTTP server handles the rest. When your callback is called, you can use convenient stdio-style functions to send text or binary data to the browser, or transmit image data.

Of course, if you just want some files serving from folders on disk, the yocto HTTP server will do that.

Also, WebSockets.

The yocto HTTP server has been written for ease of embedding and ease of use, under the assumption that it will be used as a development and debugging aid. Security and performance were not design goals.

Installation

iOS, Mac OS X and Windows (VC++) are supported. It can be built as C89, C99 or C++.

  1. Add yhs.c and yhs.h to your project;
  2. Include yhs.h in files that need it;
  3. Add function calls as described below;
  4. Add #ifdef (etc.) to make very sure you won’t ship with it running;
  5. PROFIT.

Use

This file provides a conversational overview. Please consult the header file as well.

Start, update and stop server

A particular server (serving a particular tree of “files” on a particular port) is represented by a yhsServer pointer:

yhsServer *server;

Create one using yhs_new_server, supplying port:

server = yhs_new_server(80);

You can name your server, if you like. Its name will appear in any error pages.

yhs_set_server_name(server,"my amazing server");

Each time round your main loop, call yhs_update to keep the server ticking over:

yhs_update(server);

When you’re done, call yhs_delete_server to free up the server and its resources:

yhs_delete_server(server);
server=NULL;

Adding things to serve

Use yhs_add_res_path_handler to add a callback (see below) for a particular path:

yhs_add_res_path_handler(server,"/res/",&handle_root,NULL);

The argument for context is stored and made available to the callback.

Paths not ending in / are considered files, and their callback will be called when a request is made for that exact path.

Paths ending in / are considered folders, meaning the callback will be called for any file in that folder (at whatever depth), if there isn’t a closer-matching folder or file handler for it.

If there’s no handler added for the root folder /, GET requests for / will be responded to automatically with a contents page.

The server will respond to any other unhandled path with a 404 page.

Serving things

The handler callback has the following signature:

extern "C" typedef void (*yhsResPathHandlerFn)(yhsRequest *re);

re points to the (opaque) request object. There are various functions to get details about the request:

  • yhs_get_path retrieves the specified path, and yhs_get_path_handler_relative retrieves the part that’s relative to the path supplied to yhs_add_res_path_handler.
  • yhs_get_method and yhs_get_method_str retrieve the HTTP method. yhs_get_method returns one of the values from the (not exhaustive) yhsMethod enum, and yhs_get_method_str returns the actual method name string.
  • yhs_find_header_field allows the request header fields to be queried.

You can also use yhs_get_handler_context and yhs_get_handler_path to retrieve the values supplied to yhs_add_res_path_handler.

On entry to the callback, any content is available for reading (if you want it), and the server is ready for your callback to provide a response, as described below.

Once you have sent the response, just return from the callback and appropriate action will be taken automatically. If your callback doesn’t provide any response, the server will automatically provide a 404 page.

(You can respond to a HEAD request in exactly the same way as a GET request. The server checks for HEAD specially, and will discard any response body in that case, leaving just the headers.)

Data response

Use yhs_begin_data_response to start a data response, supplying MIME type of data being sent:

yhs_begin_data_response(re,"text/html");

Then use yhs_text (works like printf) to send raw text:

yhs_text(re,"<html><head><title>Hello</title></head><body><p>%d</p></body></html>",rand());

Also available are yhs_textv (works like vprintf), yhs_text (works like fputs), yhs_data (works a bit like fwrite), and yhs_data_byte (works a bit like fputc).

If you’re responding with HTML, there are a set of convenience functions, yhs_html_text*, which can add in HTML escapes and optionally replace \n with <BR>.

yhs_html_text(re,YHS_HEF_BR,random_text);

These functions perform a bit of buffering, so don’t be afraid to write single bytes or chars.

Between calling yhs_begin_data_response and yhs_text (or similar), you can add extra HTTP header fields to the response using yhs_header_field:

yhs_header_field(re,"X-Powered-By","C");

(yhs_begin_data_response will already have added an appropriate Content-Type field.)

Image response

Use yhs_begin_image_response to start an image response. Supply width, height and bytes per pixel of image:

yhs_begin_image_response(re,256,256,3);

Then for each pixel – and you must supply every pixel – call yhs_pixel to specify red, green, blue and alpha:

for(int y=0;y<256;++y) {
    for(int x=0;x<256;++x)
        yhs_pixel(re,rand()&255,rand()&255,rand()&255,255);
}

Do please note that the PNGs are not compressed.

Between calling yhs_begin_image_response and yhs_text (or similar), you can add extra HTTP header fields to the response using yhs_header_field:

yhs_header_field(re,"X-Powered-By","C");

(yhs_begin_image_response will already have added an appropriate Content-Type field.)

Error response

Call yhs_error_response to generate an HTTP error page. Provide the HTTP status line, e.g., “200 OK”.

303 See Other response

Use yhs_see_other_response to direct the browser to GET a different URL.

Serving a tree of files

The server is primarily designed for serving data using the callbacks, but you can use the supplied yhs_file_server_handler handler to supply a tree of local files. You might use this for icons, say, or Javascript.

When adding the file server handler, supply the local path as the context pointer:

yhs_add_res_path_handler(server,"/resources/",&yhs_file_server_handler,(void *)"./web_resources/");

If a folder is requested rather than a file, the server will respond with a simple files listing page.

Deferred responses

You may want to put off responding to a request, if it can’t be conveniently responded to in the middle of the server update. You can call yhs_defer_response to do this.

Requests with deferred responses are held in a list, so you can work through them later. You can maintain one list of all such requests, or have multiple lists.

Each list is represented by a yhsRequest *, holding a pointer to the head. It should start out NULL.

yhsRequest *list=NULL;

To defer a response, pass the request you’re dealing with, and a pointer to the list head pointer:

yhs_defer_response(re,&list);

This allocates a copy of the current request, adds it to the list, and invalidates *re. (yhs_defer_response may fail and return 0, if the allocation fails; in that case, the list will be unchanged, and the server will end up producing a 404. So most of the time, you probably won’t need to check.)

Then later, work through the list and make progress with each response using the functions above. Then, to advance your current item pointer to the next request in the list, use yhs_next_request_ptr to leave the response in progress or yhs_end_deferred_response to finish it up and remove it from the list.

The expected code is along these lines:

yhsRequest **cur=&list;
while(*cur) {
    /* do stuff to **cur */
    if(/* finished with **cur */)
        yhs_end_deferred_response(cur);
    else
        yhs_next_request_ptr(cur);
}

Content

If the request has content associated with it, use yhs_get_content to retrieve it. Check for associated content by looking for the Content-Length header field by hand, or use yhs_get_content_details to do the check. yhs_get_content_details will retrieve Content-Length as an int, and find any Content-Type field supplied too.

You can retrieve the content all in one go, or in parts.

Forms

Helpers are provided for processing data from POST method forms in application/x-www-form-urlencoded format. (GET forms, and multipart/form-data, are not specifically catered for.)

In the handler, use yhs_read_form_content:

int is_form_data_ok=yhs_read_form_content(re);
if(!is_form_data_ok) {
    /* error (probably unlikely) */
    return;
}

This allocates some memory to save off the form data. This memory is freed automatically when the response finishes.

You can (try to) retrieve a control’s value by control name, using yhs_find_control_value:

const char *value=yhs_find_control_value(re,"value name");

The result is NULL if the value doesn’t exist.

You can also iterate through all the names and values available:

for(size_t i=0;i<yhs_get_num_controls(re);++i) {
    const char *name=yhs_get_control_name(re,i);
    const char *value=yhs_get_control_value(re,i);
}

The pointers point into the data set up by yhs_read_form_content. The pointed-to data must be copied if it is to be kept past the end of the response.

Handler configuration

After adding a handler for a path, you can configure it.

Use yhs_add_to_toc to add the handler to the contents page. A link is provided to the handler’s path; by default, the text of the link is the path too, but you can use yhs_set_handler_description to provide something friendlier.

Use yhs_set_valid_methods to set the valid HTTP methods for the path. The default valid methods are GET and HEAD only. The server will ignore any requests for a path using an invalid method (so that most handlers won’t have to check the method).

The configure functions return the supplied handler, so you can do everything on one line:

yhs_add_to_toc(yhs_set_handler_description("test handler",yhs_add_res_path_handler(server,"/test",&test_func,NULL)));

WebSockets

yhs supports WebSockets as per RFC 6455 (http://tools.ietf.org/html/rfc6455).

yhs passes the AutobahnTestsuite Websocket tests (http://autobahn.ws/testsuite), suggesting that it actually works.

WebSocket connections

To set up a potential WebSocket connection, use yhs_set_valid_methods to add YHS_METHOD_WEBSOCKET as a valid method for the handler.

yhs_set_valid_methods(YHS_METHOD_WEBSOCKET,yhs_add_res_path_handler(server,"/ws",&ws_func,NULL));

In the handler, yhs_get_method will return YHS_METHOD_WEBSOCKET if there is a WebSocket connection attempt being made. Use yhs_accept_websocket to approve it, and put the connection into WebSocket mode.

Once the connection is in WebSocket mode, call yhs_is_websocket_open to see if the connection is still open. The WebSocket MUST (their words, not mine!) be closed at the slightest provocation, so it might become closed unexpectedly.

WebSocket connections are expected to be deferred, but there’s no obligation.

Receiving WebSocket data

To receive data on the WebSocket, or try to, use yhs_begin_recv_websocket_frame. yhs_begin_recv_websocket_frame is non-blocking, and will return 1 if there is data waiting, and optionally set a variable to indicate whether the incoming frame is text or binary.

Once yhs_begin_recv_websocket_frame returns 1, the data is ready for reading, and you are committed to reading it. Use yhs_recv_websocket_data to do this. yhs_recv_websocket_data will attempt to fill a buffer with incoming data, stopping when the buffer is full, the entire frame has been read, or something else happened (some kind of error, or WebSocket closed).

(yhs will automatically handle continuation frames; you can’t detect the fragmentation.)

Once you’ve read the data, call yhs_end_recv_websocket_frame to stop. If there is unread data in the frame, it will be silently discarded.

int is_text;
if(yhs_begin_recv_websocket_frame(re,&is_text)) {
    char buf[1000];
    size_t n;
    if(yhs_recv_websocket_data(re,buf,sizeof buf,&n)) {
        /* stuff */
    }
}

yhs_recv_websocket_data will always fill the entire buffer if there’s data to fill it with, and will block if required. If the read succeeded, and the size read is less than the size of the buffer, all the data in the frame has been read.

Receiving a WebSocket text frame

If the incoming data is text, yhs still allows you to treat it as a sequence of bytes for reading purposes. This means you can read partial UTF-8 byte sequences (e.g., if you’re receiving 1 byte at a time), leaving you with invalid intermediate UTF-8. So take care.

Additionally, the UTF-8 data is validated char-by-char rather than byte-by-byte, so you can receive parts of obviously invalid UTF-8 byte sequences as well, if yhs has yet to see the entire char to validate it. So… take care with that, too.

All in all, if reading a text frame, you’re advised to read the whole thing in before doing anything with it.

Sending WebSocket data

To start sending a frame of data, use yhs_begin_send_websocket_frame, supplying a flag indicating whether the frame is text or binary.

Once the frame is started, use the various data sending functions (yhs_text*, yhs_data*) to send data. (yhs will fragment the frame at its discretion, if necessary.) Then call yhs_end_send_websocket_frame once done.

If sending a text frame, it must be valid UTF-8, but yhs doesn’t check, under the assumption that the client will.

Closing the WebSocket

If the request isn’t deferred, the WebSocket will be closed when the handler returns; if the request is deferred, use yhs_end_deferred_response to close it.

Tweakables

There are some tweakable macros and constants near the top of the .c file. There’s no API for changing these; just edit them using a text editor.

Constants

The main ones:

MAX_REQUEST_SIZE
max supported size of HTTP header included in request. Server will return a 500 Internal Server Error if the client exceeds this.
MAX_TEXT_LEN
size of buffer used for format string expansion. Affects maximum possible length of output from yhs_textf and yhs_textv.
WRITE_BUF_SIZE
size of buffer used when writing, to avoid lots of little send socket calls.

MAX_TEXT_LEN and WRITE_BUF_SIZE contribute to the size of the yhsServer object; MAX_REQUEST_SIZE contributes to the amount of stack required by the yhs_update call.

Memory allocation

There are two malloc macros, MALLOC and FREE, by default wrapping malloc and free respectively.

Logging

There are 3 logging macros, YHS_DEBUG_MSG, YHS_INFO_MSG and YHS_ERR_MSG. These are invoked just like printf, and are assumed to expand to a single statement.

By default, debug and info messages go to stdout, and errors go to stderr.

Notes

  • The server uses blocking sockets and makes blocking socket calls, so yhs_update could take pretty much any amount of time, if there’s something to do. (yhs_update will return 1 if it did anything significant, the idea being that the game avoids playing logic catch-up in this case. No timing is actually performed; this is just a quick hack.)

TODOs

  • 303 would probably be a better default response to a POST than 404.
  • Optional integration with miniz or stb_image_write to serve compressed PNGs
  • Optional integration with miniz for gzip’d transfers
  • Support “Transfer-Encoding: chunked”?
  • Maybe do something nicer about form content?
  • Have the file server handler check for index.html and, if present, respond with its contents rather than the files listing?
  • Currently does a poor job of handling duplicated header lines conveniently; instead of requiring repeated yhs_find_header_field calls to find them all, it should just join them on receipt (see section 4.2) and provide some API for accessing comma-separated lists as a list as well as the string. C strings :(
  • No support for selecting the WebSocket protocol
  • Add mutex as appropriate, so deferred connections can be serviced on other threads (caller is responsible for thread safety of the chain but yhs will have to do the next_deferred/prev_deferred list)
  • Add some kind of context pointer to a yhsRequest when deferring, so the caller can store some action data or something? (Making it easier to have all of them in one big list, so there’s only one mutex for the caller to maintain?)
  • yhs_get_content and yhs_recv_websocket_data should probably be much more similar than they are.
  • Is “yocto” still appropriate?

Other embeddable web serving options

If you disagree with the choices made here, perhaps one of these other offerings will be more to your taste.

mongoose

http://code.google.com/p/mongoose/

libmicrohttpd

http://www.gnu.org/software/libmicrohttpd/

tulrich-testbed

http://tu-testbed.svn.sourceforge.net/viewvc/tu-testbed/trunk/tu-testbed/net/

EasyHTTPD

http://sourceforge.net/projects/ehttpd/

EHS

http://ehs.fritz-elfert.de

poco

http://pocoproject.org/