Simplify the drawing code?
Closed this issue · 3 comments
tomassedovic commented
Right now we need to clear all objects manually by calling Object.clear
and when we forget to update something, it can stay on the screen indefinitely.
Since all of this is going through opengl anyway, we might as well just clear the game console and draw it all on every update. That result in less code and I doubt it would mean any difference performance-wise. (and if so, let's just add a note to that effect)
tomassedovic commented
Fixed via #43
tomassedovic commented
Thanks again @iszla \o/