tomassedovic/roguelike-tutorial
Port of the "Complete Roguelike Tutorial, using python+libtcod" to Rust + tcod
Rust
Issues
- 2
tcod version 5 is broken
#64 opened by HarrisonHemstreet - 1
- 2
Add license
#62 opened by ThibaultLemaire - 1
- 4
Key printable '<' is never triggered
#59 opened by saintech - 3
macOS Mojave SDL2 Rendering
#35 opened by abowerman - 1
Use the `dyn` keyword for our trait objects
#57 opened by tomassedovic - 2
- 0
- 0
Group the `use` statements better
#60 opened by tomassedovic - 5
- 0
Set up CI
#49 opened by tomassedovic - 2
"printable" key handlers trigger twice
#55 opened by abesto - 0
Keypresses fall through.
#54 opened by ElectricCoffee - 2
Update to Rust 2018
#39 opened by tomassedovic - 2
Use `Iterator::sum` instead of `fold`
#11 opened by tomassedovic - 2
Run rustfmt on the code
#10 opened by tomassedovic - 2
- 3
Simplify the drawing code?
#16 opened by tomassedovic - 4
Github pages not updated to reflect newest code
#27 opened by mipli - 1
- 3
- 2
- 0
- 7
Tutorial fails to compile
#19 opened by anmej - 3
Bonus chapter idea: split to multiple files
#12 opened by tomassedovic - 0
Single rendering loop
#15 opened by tomassedovic - 0
Bonus chapter idea: pathfinding
#14 opened by tomassedovic - 0
Try to special-case the player less
#13 opened by tomassedovic - 5
Remove excess as_ref, as_mut and unwraps
#7 opened by tomassedovic - 0
- 0
- 1
Minor issue on Part 1 handle_keys
#4 opened by nwymyczak - 3
Doesn't show console on Mac OS (step 1)
#3 opened by sardaukar - 1
infamous Python+libtcod tutorial?
#1 opened by anmej