/Undine.Editor

Editor for Undine game engine

Primary LanguageC#MIT LicenseMIT

Made With C#

.NET

Undine.Editor

What does this project do?

  • It tries to create a UI for a set of Undine libraries along with MonoGame.

Why is this project useful?

  • It aims to reduce boilerplate when creating a new MonoGame project, along with having an ability to swap ECS without rewriting entire game.

How do I get started?

  • For now: Download solution.
  • Run Undine.Editor.Avalonia.Desktop.
  • If you wish to change the game, it's in MonoGame.DesktopGL project.

Where can I get more help, if I need it?