tomspilman
@MonoGame project lead, programmer and co-owner of @SickheadGames, human analog.
Sickhead Games, LLCDallas, Texas
Pinned Repositories
coreclr
CoreCLR is the runtime for .NET Core. It includes the garbage collector, JIT compiler, primitive data types and low-level classes.
Torque3D
MIT Licensed Open Source version of Torque 3D from GarageGames
MonoGame
One framework for creating powerful cross-platform games.
MonoGame.Dependencies
The MonoGame binary dependencies submodule.
SharpDX
SharpDX GitHub Repository
Torsion
The TorqueScript IDE for Torque engine games and mods.
awesome-monogame
A collection of interesting libraries/tools for Monogame based game projects
CppSharp
Tools to surface C++ APIs to C#
tomspilman's Repositories
tomspilman/awesome-monogame
A collection of interesting libraries/tools for Monogame based game projects
tomspilman/CppSharp
Tools to surface C++ APIs to C#
tomspilman/ILSpy
.NET Decompiler
tomspilman/core-docs
This repository contains .NET Documentation.
tomspilman/mono
Mono open source ECMA CLI, C# and .NET implementation.
tomspilman/monogame.github.io
MonoGame Website
tomspilman/SharpDoc
SharpDoc is a documentation tool to generate HTML documentation for .NET projects
tomspilman/xenko-docs